"""
@package gui_core.toolbars

@brief Base classes toolbar widgets

Classes:
 - toolbars::BaseToolbar

(C) 2007-2011 by the GRASS Development Team

This program is free software under the GNU General Public License
(>=v2). Read the file COPYING that comes with GRASS for details.

@author Michael Barton
@author Jachym Cepicky
@author Martin Landa <landa.martin gmail.com>
"""

import platform
import os

import wx

from core import globalvar
from core.debug import Debug
from core.utils import _
from icons.icon import MetaIcon
from collections import defaultdict
from core.globalvar import IMGDIR
from gui_core.wrap import ToolBar, Menu

from grass.pydispatch.signal import Signal


BaseIcons = {
    'display': MetaIcon(img='show',
                        label=_('Display map'),
                        desc=_('Re-render modified map layers only')),
    'render': MetaIcon(img='layer-redraw',
                       label=_('Render map'),
                       desc=_('Force re-rendering all map layers')),
    'erase': MetaIcon(img='erase',
                      label=_('Erase display'),
                      desc=_('Erase display canvas with given background color')),
    'pointer': MetaIcon(img='pointer',
                        label=_('Pointer')),
    'zoomIn': MetaIcon(img='zoom-in',
                       label=_('Zoom in'),
                       desc=_('Drag or click mouse to zoom')),
    'zoomOut': MetaIcon(img='zoom-out',
                        label=_('Zoom out'),
                        desc=_('Drag or click mouse to unzoom')),
    'zoomBack': MetaIcon(img='zoom-last',
                         label=_('Return to previous zoom')),
    'zoomMenu': MetaIcon(img='zoom-more',
                         label=_('Various zoom options'),
                         desc=_('Zoom to default or saved region, save to named region, ...')),
    'zoomExtent': MetaIcon(img='zoom-extent',
                           label=_('Zoom to selected map layer(s)')),
    'zoomRegion': MetaIcon(img='zoom-region',
                           label=_('Zoom to computational region extent')),
    'pan': MetaIcon(img='pan',
                    label=_('Pan'),
                    desc=_('Drag with mouse to pan')),
    'saveFile': MetaIcon(img='map-export',
                         label=_('Save display to file')),
    'print': MetaIcon(img='print',
                      label=_('Print display')),
    'font': MetaIcon(img='font',
                     label=_('Select font')),
    'help': MetaIcon(img='help',
                     label=_('Show manual')),
    'quit': MetaIcon(img='quit',
                     label=_('Quit')),
    'addRast': MetaIcon(img='layer-raster-add',
                        label=_('Add raster map layer')),
    'addVect': MetaIcon(img='layer-vector-add',
                        label=_('Add vector map layer')),
    'overlay': MetaIcon(img='overlay-add',
                        label=_('Add map elements'),
                        desc=_('Overlay elements like scale and legend onto map')),
    'histogramD': MetaIcon(img='layer-raster-histogram',
                           label=_('Create histogram with d.histogram')),
    'settings': MetaIcon(img='settings',
                         label=_("Settings")),
}


class BaseToolbar(ToolBar):
    """Abstract toolbar class.

    Following code shows how to create new basic toolbar:


        class MyToolbar(BaseToolbar):
            def __init__(self, parent):
                BaseToolbar.__init__(self, parent)
                self.InitToolbar(self._toolbarData())
                self.Realize()

            def _toolbarData(self):
                return self._getToolbarData((("help", Icons["help"],
                                              self.parent.OnHelp),
                                              ))

    """

    def __init__(self, parent, toolSwitcher=None,
                 style=wx.NO_BORDER | wx.TB_HORIZONTAL):
        self.parent = parent
        wx.ToolBar.__init__(self, parent=self.parent, id=wx.ID_ANY,
                            style=style)

        self._default = None
        self.SetToolBitmapSize(globalvar.toolbarSize)

        self.toolSwitcher = toolSwitcher
        self.handlers = {}

    def InitToolbar(self, toolData):
        """Initialize toolbar, add tools to the toolbar
        """
        for tool in toolData:
            self.CreateTool(*tool)

        self._data = toolData

    def _toolbarData(self):
        """Toolbar data (virtual)"""
        return None

    def CreateTool(self, label, bitmap, kind,
                   shortHelp, longHelp, handler, pos=-1):
        """Add tool to the toolbar

        :param pos: if -1 add tool, if > 0 insert at given pos
        :return: id of tool
        """
        bmpDisabled = wx.NullBitmap
        tool = -1
        if label:
            tool = vars(self)[label] = wx.NewId()
            Debug.msg(3, "CreateTool(): tool=%d, label=%s bitmap=%s" %
                      (tool, label, bitmap))
            if pos < 0:
                toolWin = self.AddLabelTool(tool, label, bitmap,
                                            bmpDisabled, kind,
                                            shortHelp, longHelp)
            else:
                toolWin = self.InsertLabelTool(pos, tool, label, bitmap,
                                               bmpDisabled, kind,
                                               shortHelp, longHelp)
            self.handlers[tool] = handler
            self.Bind(wx.EVT_TOOL, handler, toolWin)
            self.Bind(wx.EVT_TOOL, self.OnTool, toolWin)
        else:  # separator
            self.AddSeparator()

        return tool

    def EnableLongHelp(self, enable=True):
        """Enable/disable long help

        :param enable: True for enable otherwise disable
        """
        for tool in self._data:
            if tool[0] == '':  # separator
                continue

            if enable:
                self.SetToolLongHelp(vars(self)[tool[0]], tool[4])
            else:
                self.SetToolLongHelp(vars(self)[tool[0]], "")

    def OnTool(self, event):
        """Tool selected
        """
        if self.toolSwitcher:
            Debug.msg(3, "BaseToolbar.OnTool(): id = %s" % event.GetId())
            self.toolSwitcher.ToolChanged(event.GetId())
        event.Skip()

    def SelectTool(self, id):
        self.ToggleTool(id, True)
        self.toolSwitcher.ToolChanged(id)

        self.handlers[id](event=None)

    def SelectDefault(self):
        """Select default tool"""
        self.SelectTool(self._default)

    def FixSize(self, width):
        """Fix toolbar width on Windows

        .. todo::
            Determine why combobox causes problems here
        """
        if platform.system() == 'Windows':
            size = self.GetBestSize()
            self.SetSize((size[0] + width, size[1]))

    def Enable(self, tool, enable=True):
        """Enable/Disable defined tool

        :param tool: name
        :param enable: True to enable otherwise disable tool
        """
        try:
            id = getattr(self, tool)
        except AttributeError:
            # TODO: test everything that this is not raised
            # this error was ignored for a long time
            raise AttributeError("Toolbar does not have a tool %s." % tool)
            return

        self.EnableTool(id, enable)

    def EnableAll(self, enable=True):
        """Enable/Disable all tools

        :param enable: True to enable otherwise disable tool
        """
        for item in self._toolbarData():
            if not item[0]:
                continue
            self.Enable(item[0], enable)

    def _getToolbarData(self, data):
        """Define tool
        """
        retData = list()
        for args in data:
            retData.append(self._defineTool(*args))
        return retData

    def _defineTool(self, name=None, icon=None, handler=None,
                    item=wx.ITEM_NORMAL, pos=-1):
        """Define tool
        """
        if name:
            return (name, icon.GetBitmap(),
                    item, icon.GetLabel(), icon.GetDesc(),
                    handler, pos)
        return ("", "", "", "", "", "")  # separator

    def _onMenu(self, data):
        """Toolbar pop-up menu"""
        menu = Menu()

        for icon, handler in data:
            item = wx.MenuItem(menu, wx.ID_ANY, icon.GetLabel())
            item.SetBitmap(icon.GetBitmap(self.parent.iconsize))
            menu.AppendItem(item)
            self.Bind(wx.EVT_MENU, handler, item)

        self.PopupMenu(menu)
        menu.Destroy()

    def CreateSelectionButton(self, tooltip=_("Select graphics tool")):
        """Add button to toolbar for selection of graphics drawing mode.

        Button must be custom (not toolbar tool) to set smaller width.
        """
        arrowPath = os.path.join(IMGDIR, 'small_down_arrow.png')
        if os.path.isfile(arrowPath) and os.path.getsize(arrowPath):
            bitmap = wx.Bitmap(name=arrowPath)
        else:
            bitmap = wx.ArtProvider.GetBitmap(
                id=wx.ART_MISSING_IMAGE, client=wx.ART_TOOLBAR)
        button = wx.BitmapButton(parent=self, id=wx.ID_ANY, size=(
            (-1, self.GetToolSize()[1])), bitmap=bitmap, style=wx.NO_BORDER)
        button.SetToolTipString(tooltip)

        return button


class ToolSwitcher:
    """Class handling switching tools in toolbar and custom toggle buttons."""

    def __init__(self):
        self._groups = defaultdict(lambda: defaultdict(list))
        self._toolsGroups = defaultdict(list)

        # emitted when tool is changed
        self.toggleToolChanged = Signal('ToolSwitcher.toggleToolChanged')

    def AddToolToGroup(self, group, toolbar, tool):
        """Adds tool from toolbar to group of exclusive tools.

        :param group: name of group (e.g. 'mouseUse')
        :param toolbar: instance of toolbar
        :param tool: id of a tool from the toolbar
        """
        self._groups[group][toolbar].append(tool)
        self._toolsGroups[tool].append(group)

    def AddCustomToolToGroup(self, group, btnId, toggleHandler):
        """Adds custom tool from to group of exclusive tools (some toggle button).

        :param group: name of group (e.g. 'mouseUse')
        :param btnId: id of a tool (typically button)
        :param toggleHandler: handler to be called to switch the button
        """
        self._groups[group]['custom'].append((btnId, toggleHandler))
        self._toolsGroups[btnId].append(group)

    def RemoveCustomToolFromGroup(self, tool):
        """Removes custom tool from group.

        :param tool: id of the button
        """
        if not tool in self._toolsGroups:
            return
        for group in self._toolsGroups[tool]:
            self._groups[group]['custom'] = \
                [(bid, hdlr) for (bid, hdlr)
                 in self._groups[group]['custom'] if bid != tool]

    def RemoveToolbarFromGroup(self, group, toolbar):
        """Removes toolbar from group.

        Before toolbar is destroyed, it must be removed from group, too.
        Otherwise we can expect some DeadObject errors.

        :param group: name of group (e.g. 'mouseUse')
        :param toolbar: instance of toolbar
        """
        for tb in self._groups[group]:
            if tb == toolbar:
                del self._groups[group][tb]
                break

    def IsToolInGroup(self, tool, group):
        """Checks whether a tool is in a specified group.

        :param tool: tool id
        :param group: name of group (e.g. 'mouseUse')
        """
        for group in self._toolsGroups[tool]:
            for tb in self._groups[group]:
                if tb == 'custom':
                    for bid, handler in self._groups[group][tb]:
                        if tool == bid:
                            return True
                elif tb.FindById(tool):
                    return True
        return False

    def ToolChanged(self, tool):
        """When any tool/button is pressed, other tools from group must be unchecked.

        :param tool: id of a tool/button
        """
        for group in self._toolsGroups[tool]:
            for tb in self._groups[group]:
                if tb == 'custom':
                    for btnId, handler in self._groups[group][tb]:
                        if btnId != tool:
                            handler(False)
                else:
                    for tl in self._groups[group][tb]:
                        if tb.FindById(tl):  # check if still exists
                            if tl != tool:
                                tb.ToggleTool(tl, False)
                            else:
                                tb.ToggleTool(tool, True)

        self.toggleToolChanged.emit(id=tool)
