WOLF4SDL(6)

NAME
wolf4sdl - An open-source port of id Software's classic first-person shooter

SYNOPSIS
wolf4sdl [options] wolf4sdl-wl6 [options] wolf4sdl-wl6a [options] wolf4sdl-wl1 [options] wolf4sdl-sod [options] wolf4sdl-sdm [options]

DESCRIPTION
Wolf4SDL is an open-source port of id Software's classic first-person shooter Wolfenstein 3D to the cross-plattform multimedia library Simple DirectMedia Layer (SDL) (http://www.libsdl.org). It is meant to keep the original feel while taking advantage of some improvements. The wolf4sdl-wl6, wolf4sdl-wl6a, wolf4sdl-wl1, wolf4sdl-sod and wolf4sdl-sdm binaries start the Wolf3d Full v1.4 GT/ID/Activision, Wolf3d Full v1.4 Apogee (with ReadThis), Wolf3d Shareware v1.4, Spear of Destiny Full and Mission Disks and Spear of Destiny Demo games, respectively. The wolf4sdl binary is a symbolic link to one of these and is handled via Debian's update-alternatives mechanism.

OPTIONS

--help
    This help page

--tedlevel <level>
    Starts the game in the given level

--baby
    Sets the difficulty to baby for tedlevel

--easy
    Sets the difficulty to easy for tedlevel

--normal
    Sets the difficulty to normal for tedlevel

--hard
    Sets the difficulty to hard for tedlevel

--nowait
    Skips intro screens

--windowed
    Starts the game in a window

--novert
    Suppresses vertical mouse movement

--crosshair
    Shows a crosshair

--res <width> <height>
    Sets the screen resolution (must be multiple of 320x200 or 320x240)

--resf <w> <h>
    Sets any screen resolution >= 320x200 (which may result in graphic errors)

--bits <b>
    Sets the screen color depth (use this when you have palette/fading problems allowed: 8, 16, 24, 32, default: "best" depth)

--joystick <index>
    Use the index-th joystick if available (-1 to disable joystick, default: 0)

--joystickhat <index>
    Enables movement with the given coolie hat

--samplerate <rate>
    Sets the sound sample rate (given in Hz, default: 44100)

--audiobuffer <size>
    Sets the size of the audio buffer (-> sound latency) (given in bytes, default: 2048 / (44100 / samplerate))

--ignorenumchunks
    Ignores the number of chunks in VGAHEAD.* (may be useful for some broken mods)

AUTHORS
Wolf4SDL v1.6 ($Revision: 232 $)

Ported by Chaos-Software (http://www.chaos-software.de.vu)

Original Wolfenstein 3D by id Software

This manual page was written by Fabian Greffrath <fabian+debian@greffrath.com> for the Debian project (but may be used by others).