lines 6-441 of file: include/cppad/utility/xrst/cppad_vector.xrst

{xrst_begin CppAD_vector}
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The CppAD::vector Template Class
################################

Syntax
******

| # ``include <cppad/utility/vector.hpp>``
| # ``include <cppad/utility/vector_bool.hpp>``
| ``CppAD::vector<`` *Scalar* > *vec* , *other*

Description
***********
The include file ``cppad/vector.hpp`` defines the
vector template class ``CppAD::vector`` .
This is a :ref:`SimpleVector-name` template class and in addition
it has the features listed below.
The purposes for this template vector class are as follows:

#. If ``NDEBUG`` is not defined, it checks for all
   memory accesses to make sure the corresponding index is valid.
   This includes when using its
   :ref:`CppAD_vector@Iterators`
#. It has a simple set of private member variables that make it
   easy to understand when viewing its values in a C++ debugger.
#. It uses the :ref:`thread_alloc-name` memory allocator which makes it fast
   in a multi-threading environment; see
   :ref:`CppAD_vector@Memory and Parallel Mode` .
#. The operations it has are like the corresponding ``std::vector``
   operation so it is easy to use.

Include
*******
The files
``cppad/utility/vector.hpp`` and ``cppad/utility/vector_bool.hpp`` are
included by ``cppad/cppad.hpp`` .
They can also be included separately with out the rest of the
CppAD include files.

Deprecated 2019-08-19
=====================
The file ``cppad/utility/vector.hpp``
includes the ``cppad/utility/vector_bool.hpp``
because they used to be one file.
If you want :ref:`CppAD_vector@vectorBool` ,
and not the rest of CppAD, you should include
``cppad/utility/vector_bool.hpp`` .

Size Constructor
****************
The size *n* in the constructor syntax below can be an
``int`` or ``unsigned int``
(all simple vectors support ``size_t`` ):

   ``CppAD::vector<`` *Scalar* > *vec* ( *n* )

Value
=====
The size constructor can specify a *value* to assign
to all of the vector elements:

   ``CppAD::vector<`` *Scalar* > *vec* ( *n* , *value* )

where *value* is a *Scalar* object.


Initializer Constructor
***********************
If *e_1* , ... , *e_n* are values of type *Scalar*,
the syntax below constructs a vector with the corresponding element values.

   ``CppAD::vector`` < *Scalar* > *vec* ( { *e_1* , ... , *e_n* )


capacity
********
If *cap* is a ``size_t`` object,

   *cap* = *vec* . ``capacity`` ()

set *cap* to the number of *Scalar* objects that
could fit in the memory currently allocated for *vec* .
Note that

   *vec* . ``size`` () <= *vec* . ``capacity`` ()

swap
****

   *vec* . ``swap`` ( *other* )

exchanges the contents of *vec* and *other* .
For example :ref:`vec.data()<CppAD_vector@data>` after the ``swap``
is equal to *other* . ``data`` () before ``swap`` .

Assignment
**********

   *vec* = *other*

has all the properties listed for a
:ref:`simple vector assignment<SimpleVector@Assignment>`
plus the following:

Check Size
==========
It is no longer necessary for *vec* to have the
same size as *other* .
This makes ``CppAD::vector`` more like ``std::vector`` .

Return Reference
================
A reference to the vector *vec* is returned.
An example use of this reference is in multiple assignments of the form

   *vec* = *other* = *another*

where *another* is a ``CppAD::vector<`` *Scalar* > object.

Move Semantics
==============
If the C++ compiler supports move semantic rvalues using the ``&&``
syntax, then it will be used during the vector assignment statement.
This means that return values and other temporaries are not be copied,
but rather pointers are transferred.

Comparison
**********
If *op* is == , != , < , <= , > , >= and
*result* is a ``bool`` , and

   *result* = *vec* *op* *other*

*result* is true if the comparison

   *vec* [ *i* ] *op* *other [ *i* ]

is true for all valid indices *i* .
Otherwise, the *result* is false

Element Access
**************
If *i* has type ``size_t`` ,

   *vec* [ *i* ]

has all the properties listed for a
:ref:`simple vector element access<SimpleVector@Element Access>`
plus the following:

i
=
This operation is defined for any *i*
that has a conversion to ``size_t`` .
The object *vec* [ *i* ] has type *Scalar*
(is not possibly a different type that can be converted to *Scalar* ).

Error Checking
==============
If *i* is not less than the size of the *vec* ,
and ``NDEBUUG`` is not defined,
``CppAD::vector`` will use
:ref:`ErrorHandler-name`
to generate an appropriate error report.

push_back
*********
If *vec* has size *n* and
*scalar* has type *Scalar* ,

   *vec* . ``push_back`` ( *scalar* )

extends the vector so that its new size is *n* +1
and *vec* [ *n* ] is equal to *s*
(equal in the sense of the *Scalar* assignment operator).

push_vector
***********
If *vec* has size *n* and
*simple_vec* is a :ref:`simple vector<SimpleVector-name>`
with elements of type *Scalar* and size *m* ,

   *vec* . ``push_vector`` ( *simple_vec* )

extends the vector *vec* so that its new size is *n* + *m*
and *vec* [ *n* + *i* ] is equal to *simple_vec* [ *i* ]
for *i* = 1 , ... , *m-1*
(equal in the sense of the *Scalar* assignment operator).

Output
******
If *os* is an ``std::ostream`` , the operation

   *os* << *vec*

will output *vec* to the standard output stream *os* .
The elements of *vec* are enclosed at the beginning by a
``{`` character,
they are separated by ``,`` characters,
and they are enclosed at the end by ``}`` character.
It is assumed by this operation that if *scalar*
is an object with type *Scalar* ,

   *os* << *scalar*

will output the value *scalar* to *os* .

resize
******
If *n* is a ``size_t`` or ``int`` ,

   *vec* . ``resize`` ( *n* )

sets the size of *vec* equal to *n* .

data
====
The elements in *vec* before the resize operation are preserved.

memory
======
If before the resize, *n* <= *vec* . ``capacity`` () ,
no memory is freed or allocated and
the capacity of *vec* does not change.
Otherwise, new memory is allocated and the elements before the resize
are copied to the new memory.
If you do not need to the elements previously in the vector,
you can resize to zero and then to the new size to avoid the copy.

clear
*****

   *vec* . ``clear`` ()

frees all memory allocated for *vec*
and both its size and capacity are set to zero.
This can be useful when using very large vectors
and when checking for memory leaks (and there are global vectors)
see the :ref:`memory<CppAD_vector@Memory and Parallel Mode>` discussion.

data
****

   *vec* . ``data`` ()

returns a pointer to a *Scalar* object such that for
0 <= *i* < *vec* . ``size`` () ,
*vec* [ *i* ] and *vec* . ``data`` ()[ *i* ]
are the same *Scalar* object.
If *vec* is ``const`` , the pointer is ``const`` .
If *vec* . ``capacity`` () is zero, the value of the pointer is not defined.
The pointer may no longer be valid after the following operations on
*vec* :
its destructor,
``clear`` ,
``resize`` ,
``push_back`` ,
``push_vector`` ,
assignment to another vector when original size of *vec* is zero.

Iterators
*********

Syntax
======

| ``typename CppAD::vector<`` *Scalar* >:: ``iterator`` *itr*
| ``typename CppAD::vector<`` *Scalar* >:: ``const_iterator`` *citr*
| *vec* . ``begin`` ()
| *vec* . ``end`` ()

itr
===
is a random access iterator type for non ``const`` objects.

citr
====
is a random access iterator type for a ``const`` objects.
An ``iterator`` can be converted to a ``const_iterator`` ,
but not the other way around.

begin
=====
is an iterator corresponding to the first element of the vector.
It is a ``const_iterator`` (``iterator`` )
depending on if *vec* is ``const`` (not ``const`` )

end
===
is an iterator corresponding to just beyond the last element of the vector.
It is a ``const_iterator`` (``iterator`` )
depending on if *vec* is ``const`` (not ``const`` )

operator[]
==========
The syntax *itr* [ *i* ]
and *citr* [ *i* ] is extended
(from a normal random access iterator) to include the case where
*i* is ``size_t`` object.

Error Checking
==============
Each element access (dereference of the iterator)
does an error check similar to the element access
:ref:`CppAD_vector@Element Access@Error Checking` above.
The error handler will also be called,
if ``NDEBUG`` is not defined and
a comparison operator (e.g. ``>`` ) is used between
two iterators that correspond to different vectors.

vectorBool
**********
The file ``<cppad/utility/vector_bool.hpp>`` defines the class
``CppAD::vectorBool`` .
This has the same specifications as ``CppAD::vector<bool>``
with the following exceptions:

Memory
======
The class ``vectorBool`` conserves on memory,
on the other hand, ``CppAD::vector<bool>`` is expected to be faster
than ``vectorBool`` .

bit_per_unit
============
The static function call

   *size* = ``vectorBool::bit_per_unit`` ()

returns the ``size_t`` value *s*
which is equal to the number of boolean values (bits) that are
packed into one operation unit.
Bits are accessed using a mask with the size of an operation unit.

data
====
The :ref:`CppAD_vector@data` function is not supported by
``vectorBool`` .

Iterators
=========
The :ref:`CppAD_vector@Iterators` are not supported by
``vectorBool`` .

Output
======
The ``CppAD::vectorBool`` output operator
prints each boolean value as
a ``0`` for false,
a ``1`` for true,
and does not print any other output; i.e.,
the vector is written a long sequence of zeros and ones with no
surrounding ``{`` , ``}`` and with no separating commas or spaces.

Element Type
============
If *vec_bool* has type ``vectorBool``
and *i* has type ``size_t`` ,
the element access value *vec_bool* [ *i* ] has an unspecified type,
referred to here as *element_t* , that supports the following
operations:

#. *element_t* can be converted to ``bool`` ; e.g.
   the following syntax is supported:

      ``static_cast<bool>`` ( *vec_bool* [ *i* ] )

#. *element_t* supports the assignment operator ``=`` where the
   right hand side is a ``bool`` or an *element_t* object; e.g.,
   if *flag* has type ``bool`` , the following syntax is supported:

      *vec_bool* [ *i* ] = *flag*

#. The result of an assignment to an *element_t*
   also has type *element_t* .
   For example, if *other_flag* has type ``bool`` ,
   the following syntax is supported:

      *other_flag* = *vec_bool* [ *i* ] = *flag*

Memory and Parallel Mode
************************
These vectors use the multi-threaded fast memory allocator
:ref:`thread_alloc-name` :

#. The :ref:`hold_memory<ta_hold_memory-name>` routine can be used
   to make memory allocation faster.
#. The routine :ref:`parallel_setup<ta_parallel_setup-name>` must
   be called before these vectors can be used
   :ref:`in parallel<ta_in_parallel-name>` .
#. Using these vectors affects the amount of memory
   :ref:`in_use<ta_inuse-name>` and :ref:`available<ta_available-name>` .
#. Calling :ref:`CppAD_vector@clear` ,
   makes the corresponding memory available (though ``thread_alloc`` )
   to the current thread.
#. Available memory
   can then be completely freed using :ref:`free_available<ta_free_available-name>` .

Example
*******
{xrst_toc_hidden
   example/utility/cppad_vector.cpp
   example/utility/vector_bool.cpp
}
The files
:ref:`cppad_vector.cpp-name` and
:ref:`vector_bool.cpp-name` each
contain an example and test of this template class.
They return true if they succeed and false otherwise.

Exercise
********
Create and run a program that contains the following code:
::

   CppAD::vector<double> x(3);
   size_t i;
   for(i = 0; i < 3; i++)
   x[i] = 4. - i;
   std::cout << "x = " << x << std::endl;

{xrst_end CppAD_vector}
