sopwith(6)

NAME
sopwith - classic aerial combat shoot em up game

SYNOPSIS
sopwith [ -n | -s | -c | -l | -j host ] [-f] [-glevel] [-2] [-x] [-q] [-p] [-e]

DESCRIPTION
Sopwith is a classic 1980s shoot 'em up originally developed by BMB CompuScience. This modern port is a derivative of the original source code released by its original author, David L. Clark. This port can run using the LibSDL and Gtk+ libraries to display on screen. Features include emulation of the original PC speaker sound effects using digital sound output, working networking and various extra features that were included by the author in the released sources.

AUDIO
As of version 1.7.3, audio is disabled by default. Audio can be enabled using the -p switch. Once you're in the game, you will also have to use the S key to turn on sound effects.

CONTROLS
The keys for controlling the player's plane are defined in the file ~/.sopwith/keys. The standard controls are as follows:

comma
    pull up

slash
    pull down

period
    flip plane

Z   decrease speed

X   increase speed

space
    fire machine gun

B   drop bomb

H   autopilot plane to home base

V   launch starburst/flare (if missiles are enabled with -x)

M   fire missile (if missiles are enabled with -x)

S   turn on sound effects (if sound is enabled with -p)

Ctrl+C
    quit

Ctrl+C Ctrl+C Ctrl+C
    quit immediately

OPTIONS

-n  Start a single player game in novice mode

-s  Start a single player in expert mode

-c  Start a single player vs. computer game

-l  Start a network game listening for a network connection

-j host
    Start a network game, connecting to another listening host as specified by host

-f  Start in full screen mode if possible.

-glevel
    Start the game on the indicated difficulty level. For instance, use -g2 to start the game on level 2. The default is level 0.

-2  Double-size the display window

-x  Enable missiles

-q  Turn off sound (quiet)

-p  Turn on sound (play music)

-e  Turn off intense explosions

AUTHORS
Originally written by David L. Clark for BMB Compuscience
Modern SDL/Gtk+ port By Simon Howard

HISTORY
Sopwith was originally designed as a demonstration game for the Imaginet Networking System developed by BMB CompuScience of Canada. The system failed to become popular but Sopwith became a popular game for the IBM PC and compatibles. A sequel "Sopwith 2" was actually a newer version rather than a different game, but included many extra features, such as Oxen and birds. Sopwith was also ported to the Atari. The original author, David L. Clark, later created Sopwith - The Author's Edition with several extra features including missiles. This version of sopwith is based on the source for the Authors Edition.