// Log_Msg_MFCDlg.h : header file
#if !defined(AFX_LOG_MSG_MFCDLG_H__5BB9CACE_CBCE_40DD_B57F_ED05B79DB033__INCLUDED_)
#define AFX_LOG_MSG_MFCDLG_H__5BB9CACE_CBCE_40DD_B57F_ED05B79DB033__INCLUDED_

#include "ace/config-all.h"

#if defined (ACE_WIN32)

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "Resource.h"

/////////////////////////////////////////////////////////////////////////////
// CLog_Msg_MFCDlg dialog

class CLog_Msg_MFCDlg : public CDialog
{
public:
  // Construction
  CLog_Msg_MFCDlg(CWnd* pParent = 0); // standard constructor

  // Dialog Data
  //{{AFX_DATA(CLog_Msg_MFCDlg)
  enum { IDD = IDD_LOG_MSG_MFC_DIALOG };
  // NOTE: the ClassWizard will add data members here
  //}}AFX_DATA

  // ClassWizard generated virtual function overrides
  //{{AFX_VIRTUAL(CLog_Msg_MFCDlg)
  protected:
  virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  //}}AFX_VIRTUAL

  // Implementation
protected:
  HICON m_hIcon;

  // Generated message map functions
  //{{AFX_MSG(CLog_Msg_MFCDlg)
  virtual BOOL OnInitDialog();
  afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
  afx_msg void OnPaint();
  afx_msg HCURSOR OnQueryDragIcon();
  afx_msg void OnDebugButtonClicked();
  //}}AFX_MSG
  DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif /* ACE_WIN32 */

#endif // !defined(AFX_LOG_MSG_MFCDLG_H__5BB9CACE_CBCE_40DD_B57F_ED05B79DB033__INCLUDED_)
