// Test out the ACE Token class.

#include "ace/OS_main.h"
#include "ace/Token.h"
#include "ace/Task.h"
#include "ace/OS_NS_time.h"



#if defined (ACE_HAS_THREADS)

class My_Task : public ACE_Task<ACE_MT_SYNCH>
{
public:
  My_Task (int n);
  virtual int svc (void);

  static void sleep_hook (void *);

private:
  ACE_Token token_;
};

My_Task::My_Task (int n)
{
  // Make this Task into an Active Object.
  this->activate (THR_BOUND | THR_DETACHED, n);

  // Wait for all the threads to exit.
  this->thr_mgr ()->wait ();
}

void
My_Task::sleep_hook (void *)
{
  ACE_DEBUG ((LM_ERROR, "(%u) blocking, My_Task::sleep_hook () called\n",
              ACE_Thread::self())) ;
}

// Test out the behavior of the ACE_Token class.

int
My_Task::svc (void)
{
  for (size_t i = 0; i < 100; i++)
    {
      // Wait for up to 1 millisecond past the current time to get the token.
      ACE_Time_Value timeout (ACE_OS::time (0), 1000);

      if (this->token_.acquire (&My_Task::sleep_hook, 0, &timeout) == 1)
        {
          this->token_.acquire ();
          this->token_.renew ();
          this->token_.release ();
          this->token_.release ();
        }
      else
        ACE_Thread::yield ();
    }
  return 0;
}

int
ACE_TMAIN (int argc, ACE_TCHAR *argv[])
{
  My_Task tasks (argc > 1 ? ACE_OS::atoi (argv[1]) : 4);

  return 0;
}
#else
int
ACE_TMAIN (int, ACE_TCHAR *[])
{
  ACE_ERROR_RETURN ((LM_ERROR, "your platform doesn't support threads\n"), -1);
}
#endif /* */
