Revision history for Perl extension Games::Literati.

0.01  Thu Jan  9 23:35:59 2003
	- original version; created by h2xs 1.21 with options
		-AXcfn Games::Literati

0.02  Private (pryrt)
	- Add $WordFile to customize path to dictionary
		<https://rt.cpan.org/Ticket/Display.html?id=112378>
	- separate input() out from search() to keep the functions distinct
		<https://rt.cpan.org/Ticket/Display.html?id=112379>

0.021 Private (pryrt)
	- Add wordswithfriends()
		<https://rt.cpan.org/Ticket/Display.html?id=112381>

0.03  Thu Feb 25 17:00:00 2016
	- Replace hardcoded "Scrabble/Literati" printed title with our $GameName-dependent text
	- Sprinkle comments throughout the code, to help me understand and debug it better
	- Update/expand POD documentation
	- BUGFIX: change the "cross-word" scoring (if you lay down a horizontal set of tiles,
	  the "cross-words" are any vertical words that are created) to check the wilds under
	  new tiles in the cross-word don't get scored, but that new tiles that are part of the
	  cross-word are scored (and include bonuses) = fixed the array indexing in the unless
	  (wild), and fixed the logic so if it's not wild, it does score.
	  	<https://rt.cpan.org/Ticket/Display.html?id=29539>

0.031  Sat Feb 27 15:15:00 2016
	- Fix scoring bug -- wilds weren't getting rotated when the rest of the board was, so
	  for Y-axis words, it was scoring too much if there was a wild already on the board as
	  part of the new word.  (Found while playing Words With Friends: real game scored 2
	  points less than Games::Literati::wordswithfriends() because a two-point letter was
	  really a wild, but G::L::wwf didn't notice.)  FIX = Swap row/col during wilds
	  comparison.

0.032  Mon Mar  7 18:52:00 2016
    - added install tests to verify different games score appropriately, and to verify
      the #29539 BugFix from 0.030
    - BugFix (https://rt.cpan.org/Ticket/Display.html?id=112715): while adding install tests,
      discovered that scores weren't coming out right when I ran multiple games in the same
      script (for example, switching from literati to scrabble to compare the scores for
      the same board); reset bonus array when initializing a new game.
