# Set maximum density of any given item type to 1 every 12000 blocks.
# For instance, no more than 3 items may exist in Continent (the default map).
maxItemDensity:         2.46021e-04

# Set probability of for each item to appear at a tick in a block
itemEnergyPackProb:     2.01323e-08
itemTankProb:           1.40292e-08
itemECMProb:            0.92426e-08
itemMineProb:           3.40779e-08
itemMissileProb:        0.92426e-08
itemCloakProb:          0.60596e-08
itemSensorProb:         0.60596e-08
itemWideangleProb:      1.70371e-08
itemRearshotProb:       1.94386e-08
itemAfterburnerProb:    1.74620e-08
itemTransporterProb:    0.60596e-08
itemLaserProb:	        0.60596e-08
itemEmergencyThrustProb:0.60596e-08
itemTractorBeamProb:    1.74620e-08
itemAutoPilotProb:      0.60596e-08

# A few items appear moving.  It is fun to chase them
# when they are bouncing.
movingItemProb:		0.3

# We like stronger gravity
gravity:		-0.02

# Nukes and clusters are rather heavy.
allowNukes:             yes
allowClusters:          yes
allowModifiers:         yes

# Set the frames per second
framesPerSecond:	18
