Open3D (C++ API)  0.19.0
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open3d::visualization::rendering::FilamentRenderer Class Reference

#include <FilamentRenderer.h>

Inheritance diagram for open3d::visualization::rendering::FilamentRenderer:
open3d::visualization::rendering::Renderer

Public Member Functions

 FilamentRenderer (filament::Engine &engine, void *native_drawable, FilamentResourceManager &resource_mgr)
 FilamentRenderer (filament::Engine &engine, int width, int height, FilamentResourceManager &resource_mgr)
 ~FilamentRenderer () override
SceneHandle CreateScene () override
SceneGetScene (const SceneHandle &id) const override
void DestroyScene (const SceneHandle &id) override
virtual void SetClearColor (const Eigen::Vector4f &color) override
void UpdateSwapChain () override
void UpdateBitmapSwapChain (int width, int height) override
void BeginFrame () override
void Draw () override
void RequestReadPixels (int width, int height, std::function< void(std::shared_ptr< core::Tensor >)> callback) override
void EndFrame () override
void SetOnAfterDraw (std::function< void()> callback) override
MaterialHandle AddMaterial (const ResourceLoadRequest &request) override
MaterialInstanceHandle AddMaterialInstance (const MaterialHandle &material) override
MaterialModifierModifyMaterial (const MaterialHandle &id) override
MaterialModifierModifyMaterial (const MaterialInstanceHandle &id) override
void RemoveMaterialInstance (const MaterialInstanceHandle &id) override
TextureHandle AddTexture (const ResourceLoadRequest &request, bool srgb=false) override
TextureHandle AddTexture (const std::shared_ptr< geometry::Image > image, bool srgb=false) override
TextureHandle AddTexture (const t::geometry::Image &image, bool srgb=false) override
bool UpdateTexture (TextureHandle texture, const std::shared_ptr< geometry::Image > image, bool srgb) override
bool UpdateTexture (TextureHandle texture, const t::geometry::Image &image, bool srgb) override
void RemoveTexture (const TextureHandle &id) override
IndirectLightHandle AddIndirectLight (const ResourceLoadRequest &request) override
void RemoveIndirectLight (const IndirectLightHandle &id) override
SkyboxHandle AddSkybox (const ResourceLoadRequest &request) override
void RemoveSkybox (const SkyboxHandle &id) override
std::shared_ptr< visualization::rendering::RenderToBufferCreateBufferRenderer () override
void ConvertToGuiScene (const SceneHandle &id)
FilamentSceneGetGuiScene () const
filament::Renderer * GetNative ()
Public Member Functions inherited from open3d::visualization::rendering::Renderer
virtual ~Renderer ()=default
void RenderToImage (View *view, Scene *scene, std::function< void(std::shared_ptr< geometry::Image >)> cb)
void RenderToDepthImage (View *view, Scene *scene, std::function< void(std::shared_ptr< geometry::Image >)> cb, bool z_in_view_space=false)

Friends

class FilamentRenderToBuffer

Constructor & Destructor Documentation

◆ FilamentRenderer() [1/2]

open3d::visualization::rendering::FilamentRenderer::FilamentRenderer ( filament::Engine & engine,
void * native_drawable,
FilamentResourceManager & resource_mgr )

◆ FilamentRenderer() [2/2]

open3d::visualization::rendering::FilamentRenderer::FilamentRenderer ( filament::Engine & engine,
int width,
int height,
FilamentResourceManager & resource_mgr )
explicit

◆ ~FilamentRenderer()

open3d::visualization::rendering::FilamentRenderer::~FilamentRenderer ( )
override

Member Function Documentation

◆ AddIndirectLight()

IndirectLightHandle open3d::visualization::rendering::FilamentRenderer::AddIndirectLight ( const ResourceLoadRequest & request)
overridevirtual

◆ AddMaterial()

MaterialHandle open3d::visualization::rendering::FilamentRenderer::AddMaterial ( const ResourceLoadRequest & request)
overridevirtual

◆ AddMaterialInstance()

MaterialInstanceHandle open3d::visualization::rendering::FilamentRenderer::AddMaterialInstance ( const MaterialHandle & material)
overridevirtual

◆ AddSkybox()

SkyboxHandle open3d::visualization::rendering::FilamentRenderer::AddSkybox ( const ResourceLoadRequest & request)
overridevirtual

◆ AddTexture() [1/3]

TextureHandle open3d::visualization::rendering::FilamentRenderer::AddTexture ( const ResourceLoadRequest & request,
bool srgb = false )
overridevirtual

◆ AddTexture() [2/3]

TextureHandle open3d::visualization::rendering::FilamentRenderer::AddTexture ( const std::shared_ptr< geometry::Image > image,
bool srgb = false )
overridevirtual

◆ AddTexture() [3/3]

TextureHandle open3d::visualization::rendering::FilamentRenderer::AddTexture ( const t::geometry::Image & image,
bool srgb = false )
overridevirtual

◆ BeginFrame()

void open3d::visualization::rendering::FilamentRenderer::BeginFrame ( )
overridevirtual

◆ ConvertToGuiScene()

void open3d::visualization::rendering::FilamentRenderer::ConvertToGuiScene ( const SceneHandle & id)

◆ CreateBufferRenderer()

std::shared_ptr< RenderToBuffer > open3d::visualization::rendering::FilamentRenderer::CreateBufferRenderer ( )
overridevirtual

◆ CreateScene()

SceneHandle open3d::visualization::rendering::FilamentRenderer::CreateScene ( )
overridevirtual

◆ DestroyScene()

void open3d::visualization::rendering::FilamentRenderer::DestroyScene ( const SceneHandle & id)
overridevirtual

◆ Draw()

void open3d::visualization::rendering::FilamentRenderer::Draw ( )
overridevirtual

◆ EndFrame()

void open3d::visualization::rendering::FilamentRenderer::EndFrame ( )
overridevirtual

◆ GetGuiScene()

FilamentScene * open3d::visualization::rendering::FilamentRenderer::GetGuiScene ( ) const
inline

◆ GetNative()

filament::Renderer * open3d::visualization::rendering::FilamentRenderer::GetNative ( )
inline

◆ GetScene()

Scene * open3d::visualization::rendering::FilamentRenderer::GetScene ( const SceneHandle & id) const
overridevirtual

◆ ModifyMaterial() [1/2]

MaterialModifier & open3d::visualization::rendering::FilamentRenderer::ModifyMaterial ( const MaterialHandle & id)
overridevirtual

◆ ModifyMaterial() [2/2]

MaterialModifier & open3d::visualization::rendering::FilamentRenderer::ModifyMaterial ( const MaterialInstanceHandle & id)
overridevirtual

◆ RemoveIndirectLight()

void open3d::visualization::rendering::FilamentRenderer::RemoveIndirectLight ( const IndirectLightHandle & id)
overridevirtual

◆ RemoveMaterialInstance()

void open3d::visualization::rendering::FilamentRenderer::RemoveMaterialInstance ( const MaterialInstanceHandle & id)
overridevirtual

◆ RemoveSkybox()

void open3d::visualization::rendering::FilamentRenderer::RemoveSkybox ( const SkyboxHandle & id)
overridevirtual

◆ RemoveTexture()

void open3d::visualization::rendering::FilamentRenderer::RemoveTexture ( const TextureHandle & id)
overridevirtual

◆ RequestReadPixels()

void open3d::visualization::rendering::FilamentRenderer::RequestReadPixels ( int width,
int height,
std::function< void(std::shared_ptr< core::Tensor >)> callback )
overridevirtual

◆ SetClearColor()

void open3d::visualization::rendering::FilamentRenderer::SetClearColor ( const Eigen::Vector4f & color)
overridevirtual

◆ SetOnAfterDraw()

void open3d::visualization::rendering::FilamentRenderer::SetOnAfterDraw ( std::function< void()> callback)
overridevirtual

◆ UpdateBitmapSwapChain()

void open3d::visualization::rendering::FilamentRenderer::UpdateBitmapSwapChain ( int width,
int height )
overridevirtual

◆ UpdateSwapChain()

void open3d::visualization::rendering::FilamentRenderer::UpdateSwapChain ( )
overridevirtual

◆ UpdateTexture() [1/2]

bool open3d::visualization::rendering::FilamentRenderer::UpdateTexture ( TextureHandle texture,
const std::shared_ptr< geometry::Image > image,
bool srgb )
overridevirtual

◆ UpdateTexture() [2/2]

bool open3d::visualization::rendering::FilamentRenderer::UpdateTexture ( TextureHandle texture,
const t::geometry::Image & image,
bool srgb )
overridevirtual

◆ FilamentRenderToBuffer

friend class FilamentRenderToBuffer
friend

The documentation for this class was generated from the following files: