# UsersetTree

## Properties

Name | Type | Description | Notes
------------ | ------------- | ------------- | -------------
**Root** | Pointer to [**Node**](Node.md) |  | [optional] 

## Methods

### NewUsersetTree

`func NewUsersetTree() *UsersetTree`

NewUsersetTree instantiates a new UsersetTree object
This constructor will assign default values to properties that have it defined,
and makes sure properties required by API are set, but the set of arguments
will change when the set of required properties is changed

### NewUsersetTreeWithDefaults

`func NewUsersetTreeWithDefaults() *UsersetTree`

NewUsersetTreeWithDefaults instantiates a new UsersetTree object
This constructor will only assign default values to properties that have it defined,
but it doesn't guarantee that properties required by API are set

### GetRoot

`func (o *UsersetTree) GetRoot() Node`

GetRoot returns the Root field if non-nil, zero value otherwise.

### GetRootOk

`func (o *UsersetTree) GetRootOk() (*Node, bool)`

GetRootOk returns a tuple with the Root field if it's non-nil, zero value otherwise
and a boolean to check if the value has been set.

### SetRoot

`func (o *UsersetTree) SetRoot(v Node)`

SetRoot sets Root field to given value.

### HasRoot

`func (o *UsersetTree) HasRoot() bool`

HasRoot returns a boolean if a field has been set.


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