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From: buzzard@TheWorld.com (Sean T Barrett)
Subject: Re: buzzard 'terp reviews
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Date: Sun, 18 Nov 2001 23:30:33 GMT
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Alex Warren  <alex@peculiar.co.uk> wrote:
>I've just tried setting Large Fonts and Quest behaves properly - the system
>default font size is used for the inventory and room/objects list boxes, and
>larger fonts was what I got. I don't think it would make too much sense to use
>the main text area for font for these as well - Courier New and Times New Roman,
>say, are great for large areas of text but for UI elements they look rather
>disgusting.

Then perhaps you should still offer the ability to set the
font for those other areas. (Perhaps the font in question
is one I set small because everywhere else it's used in UI
elements, it is static and never really needs to be read
(e.g. menus etc.)--in which case I don't really think it's
appropriate for dynamically changing output lists which
actually need to be read frequently to play.)

SeanB
