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From: "Oliver B. Warzecha" <obw@amarok.ping.de>
Subject: Re: z-code interpreter for the commodore 64 ?
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References: <efa0f7fa.0108121530.76e51a35@posting.google.com> <3b7830a1_2@news.bluewin.ch> <efa0f7fa.0108140438.678674f5@posting.google.com> <slrn9nk9mo.28q.mwmiller@treehouse.columbus.rr.com> <9lessq$9en$1@uranium.btinternet.com> <9lf20l$r1b$1@flood.xnet.com>
Date: Fri, 17 Aug 2001 00:12:32 GMT
Lines: 42
Xref: news.duke.edu rec.games.int-fiction:64961

Jason Compton <jcompton@typhoon.xnet.com> wrote in
<9lf20l$r1b$1@flood.xnet.com>:
> David Kinder <D.Kinder@btinter-remove-to-reply-net.com> wrote:
> :> Doesn't it, though? So well that I think the majority of Infocom disk
> :> images for the C64 floating around the Net are generated with it (unless
> :> I'm mistaken and Infocom really *did* release games with the black-on-grey
> :> color scheme back in the day).  Stupid stupid w4r3z creatures.
>
> : All the C64 versions released in Infocom "grey boxes" used the black on
> : grey colour scheme, didn't they? The early releases where light blue on blue
> : and the last V5 ones white on black, I think.
>
> Not necessarily. I know I've played Planetfall from a grey box (rather
> than a folio) that was the blue-on-blue (actually, it just adopts whatever
> color scheme you happen to be using in BASIC before loading the game, but
> for most of us that would be blue-on-blue.)

I preferred green on black. :-) My ROM was patched that way...

> Some of the Zorks came that way for a time as well unless I'm terribly
> mistaken.

I have some of the folios (grey with C= logo) but they only list the
Zorks, Starcross, Suspended and Deadline as available, so any other game
with this old interpreter version would have come in a grey box, I guess.

The first game where I encountered the new interpreter version was HTTG.
I later patched the old interpreter (which used simple B-R commands for
the floppy, the later one had an integrated floppy speeder IIRC) to
utilise the RAM expansion, so in fact I have still a version floating
around which can load regular Z3-files into the 17xx and play them off
it. I fooled around with the Z3 version of Curses on my 64 that way the
time it came out originally. Games which come near being a floppy
performance test (like Suspect) are actually well playable that way.

If there's any interest in this version I might dig it up from the now
accessible disks (3.5", the 5.25" ones are locked away as is the 64).
--
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