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From: london@ERE.UMontreal.CA (London David)
Subject: Re: What was this game?
Message-ID: <DEuLJG.2s6@cc.umontreal.ca>
Sender: news@cc.umontreal.ca (Administration de Cnews)
Organization: Universite de Montreal
References: <810900628.AA02882@clone.his.com> <v.d.drift-1209951338020001@ana237.chem.ruu.nl>
Date: Wed, 13 Sep 1995 14:28:27 GMT
Lines: 27

In article <v.d.drift-1209951338020001@ana237.chem.ruu.nl> 
v.d.drift@ams.chem.ruu.nl (Koen van der Drift) writes:
>> On 9/11/95, London David distorted All's sage advice about What was this
>game?:
>> 
>> 
>>   LD> The game I believe you are referring to is called "battlestar". It
>>   LD> used to come (probably still does) with most UNIX systems - you can
>>   LD> find it in /usr/games. I won it a long time ago. You find one amulet
>>   LD> on the space ship, the princess gives you another, and you have to
>>   LD> find the third. It's fun. You can find the source for it at ftp.gmd.de
>>   LD> in if-archive/games/sources.
>
>what compiler should I use? I tried TADS and Infocom, but they didn'y work.
>
>- Koen.
>

You have to use an old-fashioned tool called a C compiler :-).

BTW, as M. Russotto mentioned elsewhere, battlestar is somewhat primitive
compared to modern-day IF. But you can say the same about adventure and
zork. One "feature" about battlestar is that it doesn't use north, south, etc.
Rather it uses left, right, forward, etc. It takes a little getting used to,
but I thought it was OK.

David London
