Newsgroups: rec.games.int-fiction
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From: el001c@uhura.cc.rochester.edu (Jedi Knight)
Subject: More TADS Help Needed...Again
Message-ID: <1994Apr18.214657.10760@galileo.cc.rochester.edu>
Sender: news@galileo.cc.rochester.edu
Nntp-Posting-Host: uhura.cc.rochester.edu
Organization: University of Rochester - Rochester, New York
Date: Mon, 18 Apr 94 21:46:57 GMT
Lines: 28

	First, I want to thank all those guys who helped me out before. 
Now, I need more help.  Here's my problem:
	Well, i tried to write a simple program(REAL simple-2 rooms, no
items).  I wrote the code in Claris Works(on a Mac), saved it to text, and
compiled it, but it didn't work.
	Also, how does that init: function thing work?  I want to write
something that will appear when the game opens but really doesnt affect the
game(the stuff like who wrote it, version #...etc...).
	Thankx!
	By the way, TADS is cool!  I'm registering when I get $40!
	Ciao!

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	@====@----{-         "We're going in, and we're going in full
	 /  |                 throttle!"  
        /   |     			-Luke Skywalker                  
       /%%%%%				
    %%%%%%%%%\               "If it moves, kill it.  If it doesn't move,
       [   0 [%%XXXXXXXXXX>   kick it until it does move, and then kill it."  
    %%%%%%%%%/                     	-Tarr-Kahn(The Insane and Mobile
       \%%%%%			  		Death Dealer) 
	\   |				
	 \  |		     Jedi Knight				
	@====@----{-	     el001c@uhura.cc.rochester.edu

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