Newsgroups: rec.games.int-fiction
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From: planders@shadow.scs.unr.edu (Preston Landers)
Subject: Re: Game system most similar to Infocom?
Sender: usenet@news.unr.edu (Usenet login account)
Message-ID: <1994Apr18.025820.10223@news.unr.edu>
Date: Mon, 18 Apr 1994 02:58:20 GMT
References: <1994Apr17.071028.16005@news.unr.edu> <2orvdr$oq1@xmission.xmission.com>
Organization: University of Nevada, Reno
Lines: 20

RoboZapp <robozapp@xmission.com> wrote:

>	Try Inform by Graham Nelson.  It produces Infocom's Z-machine 
>style text adventures.  They can be read by any program that can read the 
>original Infocom games.  The language does feel somewhat limiting, 
>however, but that is due to the limitations places on the Z-machine, not 
>the implementation of Inform.  

I snarfed Inform, and began by browsing the manual.  It looks like a good 
system, though the programming seems more steep than other systems, but I 
can get around that.  

What limitations do you think are inherent in the Z-machine?  It seems 
like a good system to me.


-- 
: Preston Landers              :  For tobacco use only.   Times approximate. :
:                              :  Some restrictions apply.  Not the Beatles. :
: planders@shadow.scs.unr.edu  :  [Finger for PGP public key.]  Retain stub. :
