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From: caress@turtle.ecn.purdue.edu (Peter N Caress)
Subject: Re: Infocom difficulty levels
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References: <CKnnt3.3pK@noose.ecn.purdue.edu> <CKw2nD.HJ4@hub.cs.jmu.edu>
Date: Tue, 8 Feb 1994 14:03:20 GMT
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In article <CKw2nD.HJ4@hub.cs.jmu.edu> STU_GLMCELHA@vax1.acs.jmu.edu (Greg McElhatton) writes:
>This will sound strange, but if you post a list of the games in Lost
>Treasures, I can tell you the difficulty levels.  I played about 95%
...
>
>-- 
>Greg McElhatton     Bitnet:    stu_glmcelha@jmuvax.bitnet
>GEnie:  DRIZZAN     Internet:  stu_glmcelha@vax1.acs.jmu.edu
>"The horror, the horror!"  --Greg's reaction to, um . . . good question

On volume I: Infidel, Lurking Horror, Suspect, Ballyhoo, Hitchhiker's
Guide, Suspended, Starcross, Deadline, Witness, Moonmist, Planetfall,
Stationfall, Enchanter, Sorcerer, Spellbreaker, Zork I, Zork II, Zork
III, Beyond Zork, Zork Zero

On volume II: Border Zone, Mind Forever Voyaging, Plundered Hearts,
Bureaucracy, Cutthroats, Hollywood Hijinx, Seastalker, Sherlock,
Wishbringer, Nord and Bert (well, this isn't really an adventure),
Trinity. 

Thanks in advance for your help! 

-- Peter Caress

