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From: unicorn@lysator.liu.se (Hans Persson)
Subject: Re: Enhanced help needed (spoilers?)
In-Reply-To: KATHLEENRUDD@delphi.com's message of Mon, 31 Jan 94 03:53:49 -0500
Message-ID: <UNICORN.94Feb2204040@bodil.lysator.liu.se>
Sender: news@lysator.liu.se (The news user)
Organization: Lysator Computer Society, Link|ping University, Sweden
References: <2i051u$7pn@ghost.sm.dsi.unimi.it>
	<1994Jan26.222904.21711@miavx1.acs.muohio.edu>
	<2ibio3$nrd@ghost.sm.dsi.unimi.it>
	<19940131.03534973.kathleenrudd@delphi.com>
Date: Wed, 2 Feb 1994 19:40:39 GMT
Lines: 26

> Talk about glitches.  The game seems to be very very tempermental.  If
> you haven't gotten the z from the p of the l c, you can hang around
> the middle and eastern corridors at 7 pm all you like but Bud never
> shows and you can't get the exit code.  However, if you have examined
> the z, he shows and you can get the code.  Since the z isn't used
> until later, this is confusing and frustrating.  If you have restarted
> and gotten the l.c., you have no reason to look at the z at this
> point.

Strange. This sounds like there might be a bug in there,
somewhere. Bud and the zapper should have no connection to each other.

> I have also had times when the game will give me only a two digit code
> on my door when I use the infrared vision just after Bob uses the
> keypad.  When this happens there is no alternative but to restart the
> game.  I think the codes are initiated at the beginning of the game.
> I'm sure this is a bug.

I'm sure it's not. Why do you assume that the three digits of the code
should all be different?


To get somewhere, you'd like to get rid of Bob. You seem to be halfway
already.

/ Hans
