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Date: Thu, 11 Jul 2002 16:53:11 -0400
From: John Colagioia <JColagioia@csi.com>
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Subject: Re: NLP Question
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Sean T Barrett wrote:
[...]
>>> - Looking in directions:
[...]
> Actually, the specific thing requested--descriptions of the *entities*,
> not the directions--would be nice to have. Every so often, perhaps every
> other game or so, I have one place where people will naturally examine
> or refer to the west wall or the floor. So I add a wall or floor
> scenery object, put a description on it, and when people refer to it,
> the parser prints a disambiguation warning since there were two such
> floors or walls. It's such a small thing it's never been worth my
> effort to figure out how to get rid of that message.

I've been using a variation on the idea put forth in:
http://groups.google.com/groups?selm=fthr6.5392%24lA1.305923%40news.dbn.net
and it seems to be working out fairly well.

> Just being able to set a property on the room would be simple
> and convenient, and I might not shy away from mentioning floors
> and rooms as I tend to.

Yep.  That's pretty much the size of it...

> Maybe I'll kick out a library extension to do just that sometime.

The only flaw I see is that there isn't an easy way to cram it into a
nice, modular library add-on; it needs to (as far as I can tell) be
hacked into the library, itself.

If you're not so worried about that, though, then you're set.

