Newsgroups: rec.arts.int-fiction
Subject: Re: [TADS] Using user input in game output
From: argus@see.the.sig (T Raymond)
References: <220320021553038951%mborok@mindspring.com> <a7gobn$4so$1@drizzle.com>
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Dan Shiovitz was overheard typing about:

> It seems like there ought to be a better way than this, but all I
> can suggest is to define a preparseCmd function, something like
> this:
>
> preparseCmd: function(words)
> {
>   global.lastverb = words[1];
>   return true;
> }

Dan, this grabs the last verb from the parsing routines? I'm thinking
I might be able to use this for something else I'm messing around
with but wanted to make sure I was reading it correctly.

Tom
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Tom Raymond                        af956 AT osfnDOTorg
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