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From: buzzard@TheWorld.com (Sean T Barrett)
Subject: Re: General examine question
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J. D. Berry <berryx@earthlink.net> wrote:
>One of my games had an important number on the status bar.
>You'd think, everyone looks there, it's painfully obvious, no problemo.
>Of course, one person never looked there, didn't progress, and the
>proceeded to mock the design.  I'm not necessarily counter-mocking.
>For that person, it really was a problem.

ALL YOU HAVE 2 DO IZ PUT THE STATUS BAR AT THE BOTTTOM!!!!!!

Thanks!

 -- the Society Against Putting Status Lines At Screen-Top!

>As you guide one person, you railroad another.
>Clue one person in, tune another out.
>Is it a delightfully oldskool puzzlefest or another tired Zork-clone?

But really, yeah, this is a good point.

>If you think your design works and your beta-testers think so too,
>go with it.
[snip]
>The best you can do in IF is please the majority.

Well, for some definition of 'best'. Some of us might be
happier pleasing the (non-existent) cabal, or maybe pleasing
all the players-of-the-appropriate-sex, or maybe just keeping
our homes from being blown up by SAPS-LAST.

SeanB
