Message-ID: <3B4EF076.DB82B6E2@csi.com>
Date: Fri, 13 Jul 2001 08:58:30 -0400
From: John Colagioia <JColagioia@csi.com>
Organization: No Conspiracy Here...
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Subject: Re: [ANN] Hunt The Wumpus, for the Z-machine
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Ross Presser wrote:

> John Colagioia <JColagioia@csi.com> wrote:

[...]

> > You want to run Wumpus, in
> > Befunge, in BaZic, on the Z-Machine, in ZPlet, on the JVM, on the
> > C64, emulated under Windows NT, with a HAL targetting the Alpha,
> > being emulated on an Intel chip, being emulated by Bochs, running
> > on WinUAE, running on a vMac, running on BeOS.

Minor correction:  Obviously, *Win*UAE isn't going to run under vMac.
The Mac build would be required, whatever "codename" it is given.  I
apologize for the confusion which I'm SURE everyone was experiencing...


> > The only parts that need to be written are the Befunge in BaZic
> > and, I believe, the JVM on the C64...everything else would be "off
> > the shelf."  Although bonus points for looping BeOS back up to
> > Bochs would be nice...
> Why not loop BeOS right back up to Befunge?

Well, "classical" Befunge has a maximum of 2000 instructions per program
(though extensive and clever use of "polycoding"--multiple-purpose
instruction use--and self-modifying code can make this less of a
restriction), which I suspect would be rather inadequate for implementing
BeOS.

The JVM would be a theoretical possibility, though.


