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From: buzzard@world.std.com (Sean T Barrett)
Subject: Re: [Inform] "Unrealistic ceiling" commentary
Message-ID: <GECDwz.4Ct@world.std.com>
Date: Sun, 3 Jun 2001 06:55:47 GMT
References: <B73F0828.6F8E%amerenbach@mac.com>
Organization: The World Public Access UNIX, Brookline, MA
Lines: 17
Xref: news.duke.edu rec.arts.int-fiction:87961

Andrew Merenbach  <amerenbach@mac.com> wrote:
>Hm.  Strange.  Shouldn't the ceiling object, by default, be "unreachable"?

Maybe the player is by default Mr. Fantastic?

There is no default notion of "out of reach". There is a default
notion of "untouchable" (e.g. inside a closed container), but since
the library isn't really OO, there's no way to override it for a
particular object.

In general, this is one of many "dangers" to using somebody else's
library; there are all sorts of random things the library does and
says that you may never realize. Most experienced players won't bat
an eye at this sort of thing, though, since they know every game
has the problem.

SeanB
