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Date: Fri, 06 Apr 2001 09:43:27 -0400
From: John Colagioia <JColagioia@csi.com>
Organization: No Conspiracy Here...
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Magnus Olsson wrote:

> Of course; but if I reach that stage and get a negative reaction,
> major rewriting may be necessary. (It's not just a case of a river
> having to be crossed.)

Well, depending on the point, perhaps you want a small amount of offensiveness.
It would be far better to make the player feel mildly uncomfortable than, for
example, to simply print out, "you feel rather uncomfortable standing here
without pants."

In fact, to use the same example as Ms. Short, I actually thought that was part
of the point of Heroine's Mantle at the beginning, coercing the player into
empathizing with the heroine's plight.  That didn't last long, of course.  But it
could have, if carried through consistently.

Personally, I don't care what hoops I have to jump through in a game as long as
it's done with a reasonable (a loaded and subjective term which is based on an
unwritten writer-author contract) amount of taste and respect, has some way of
avoiding the issue (including failure or death, incidentally--but I shouldn't
have to choose to quit to avoid a distasteful situation), and not make the player
feel like it's "just another puzzle," except with potentially-offensive text.

Whether or not that helps, though, I don't really know.


