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Date: Wed, 21 Mar 2001 08:45:56 -0500
From: John Colagioia <JColagioia@csi.com>
Organization: No Conspiracy Here...
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Subject: Re: "Playing" The Game vs Reading The Final Transcript
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"Matthew W. Miller" wrote:

> On Thu, 15 Mar 2001 08:30:42 -0500, John Colagioia <JColagioia@csi.com> wrote:

[...]

> >Besides, an arms race can be darn fun to watch, when the arms aren't of
> >the sort that kill people...
>
> I understand what you are saying, and I disagree.
>         Mind you, I'm one of the veterans of the 1980's eight-bit
> copy-protection wars.  Already-slow disk drives were dragged down further
> by tricksy formatting naughtiness.  The slightest suspicious behavior (in
> the omniscient [or at least it thought it was] eyes of the program) would
> result in a reboot, a corrupted saved game, or worse.
>         I really don't want to see hobbyist IF dragged into the crackers-
> vs-protectors pit that Activision, Electronic Arts, and other publishers
> fell into.  I've never bothered to complete the latter publisher's Amnesia
> because waiting for the loader to drag on and on and on is so very
> tedious, especially when it suddenly decides something is up and forces a
> reboot.

OK, point taken.  I remember that sort of thing, too.  I just was never enough of
a gamer to worry about it, and moved on to the next "project."  But I see your
point.

So...uhm...anyone getting wrapped up in one of these escalation wars, keep it
clean:  Heh--No hitting below the belt (crashing the system), no biting
(corrupting data), and no name-calling (causing slowdows), 'K...?


