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From: buzzard@world.std.com (Sean T Barrett)
Subject: Re: Zork Nemesis: my perspective.
Message-ID: <G2xMC2.E46@world.std.com>
Date: Tue, 24 Oct 2000 11:24:02 GMT
References: <39E6C6E8.1034D8DB@millcomm.com> <39F3FB50.1BE14333@informatika.si> <G2xJwG.FGw@world.std.com> <39F56E2D.6B88C0FD@informatika.si>
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[snip all the context about this RTZ spoiler]

Matej Frece  <matej.frece@informatika.si> wrote:
>Return to the starting location [snip]

This part that you seem to think is trivially easy
was what made it a problem for this particular player
at least.

>No need to
>start the game all over... so, people complaining about this
>particular puzzle are indeed unjust to the game.

Reconsider given the fact that I hadn't yet figured
out how to (or if it was even possible to) do the above?
