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From: erkyrath@netcom.com (Andrew Plotkin)
Subject: Re: [Inform] Hangers-on?
Message-ID: <erkyrathE1po3z.xC@netcom.com>
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Date: Sun, 1 Dec 1996 01:28:46 GMT
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Phil Goetz (goetz@cs.buffalo.edu) wrote:
> In my NPC programming language -- which isn't in Inform, but somebody
> could implement it -- you would write a goal like

>   while(following(joe,me),
>         [in(me,L), if(not(in(joe,L)), [achieve([in(joe,L)],[])])])

> to have Joe follow the player.

Somewhere, out there, there is a fine line between information and 
advertising.

I would like to tie it around your pinky.

--Z

-- 

"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the
borogoves..."
