Newsgroups: rec.arts.int-fiction
Path: nntp.gmd.de!news.ruhr-uni-bochum.de!news.uni-stuttgart.de!news.belwue.de!swidir.switch.ch!in2p3.fr!oleane!pasteur.fr!jussieu.fr!math.ohio-state.edu!uwm.edu!www.nntp.primenet.com!nntp.primenet.com!news.bbnplanet.com!cpk-news-hub1.bbnplanet.com!newsfeed.internetmci.com!newsrelay.netins.net!news.spss.com!uchinews!kjfair
From: kjfair@midway.uchicago.edu (Kenneth Fair)
Subject: Re: [Inform] Getting Inform 6 to work on the Mac
X-Nntp-Posting-Host: ntcs-ip51.uchicago.edu
X-Kook-Number-2: 16
Content-Type: text/plain; charset=ISO-8859-1
Message-ID: <kjfair-ya023080001311961254000001@uchinews.uchicago.edu>
X-Kook-Code-2: (Grubor+++)*2 (Boursy+)*2 Palmer++++++++
Sender: news@midway.uchicago.edu (News Administrator)
Content-Transfer-Encoding: 8bit
Organization: University of Chicago School of Law
X-Newsreader: Yet Another NewsWatcher 2.3.0
References: <3827105790.32393403@bitstream.mpls.mn.us>
Mime-Version: 1.0
Date: Wed, 13 Nov 1996 18:54:00 GMT
Lines: 37

In article <3827105790.32393403@bitstream.mpls.mn.us>,
chad@bitstream.mpls.mn.us wrote:

>In message ID <kjfair-ya023080001011961539400001@uchinews.uchicago.edu> on
>11/10/96, Kenneth Fair wrote:
>
>> I'm afraid I still can't quite figure out how to get Robert Pelak's
>> Inform 6.03 compiler working on my PowerMac.  I have the compiler and
>> the 6/2 libraries (linklpa.h etc.).  Could someone give me a step-by-step
>> set of instructions on what I should do to compile the modules and 
>> link them into my works?  I've tried myself, but I just get an 
>> incredibly long list of compiler errors on each line of the file
>> I try to compile.
>
>It seems you are using the wrong file. Make sure you are having it open an
>ICL file and not a .inf file, if you give it the inform source code it is not
>going to know what to compile, and therefore give a great deal of errors.
>
>You could do the following to make a zcode file from an inform source file
>called game.inf
>Create a text file called game.ICL, and put the following in it.
>compile game.inf game.z5
>
>Then open that file and Inform will read that line, and compile game.inf and
>all the includes, and such.
>
>All of the ICL commands are documented in the Inform designers manual.


Aaah, okay, my confusion.  Perhaps it would be possible to include a
file "compile_mods.icl" in the archive.  I'll email Robert Pelak.

-- 
KEN FAIR - U. Chicago Law  | <http://student-www.uchicago.edu/users/kjfair>
Of Counsel, U. of Ediacara | Power Mac! | CABAL(tm) | I'm w/in McQ - R U?
 If trees could scream, would we be so cavalier about cutting them down?
 We might, if they screamed all the time, for no good reason.
