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From: erkyrath@netcom.com (Andrew Plotkin)
Subject: Re: [CD] including hints
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Date: Wed, 21 Aug 1996 04:05:25 GMT
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Roger Giner-Sorolla (giner@xp.psych.nyu.edu) wrote:
> As far as I know, no graphic adventure/story game comes packaged with its 
> own solution.  Why should text games be any different?

Zork Nemesis came with on-line hints. (And an option to disable them, 
which I used.)

More to the point, graphical games tend to try to *sell* you the hints, 
as a separate book, for as much as they can extort.

--Z

-- 

"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the
borogoves..."
