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From: olorin@world.std.com (Mark J Musante)
Subject: Re: [TADS] List of bugs & idiosyncrasies
Message-ID: <Dvtp05.63u@world.std.com>
Organization: The World @ Software Tool & Die
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References: <4trf22$1n6@nntp4.u.washington.edu> <4tsve6$jfp@newsgate.duke.edu> <3207BCC5.780E@tuna.net>
Date: Thu, 8 Aug 1996 14:16:53 GMT
Lines: 15

Andrew D. Pontious (byzantium@tuna.net) wrote:
> When you order another character to take an item from you, you get the 
> message, "I don't see any ____ here." Now, first of all, that's 
> misleading. It isn't the vague TADS-game "I" which doesn't see it, it's 
> the other character. And the other character doesn't see it because Me 
> is a "floating" object, not in the regular chain of locations. It's 
> actually more complicated than that, and it involves the whole TADS 
> possession system, but I can't explain it. My game didn't need that 
> feature, thank God, though I can imagine such situations. Say, if you're 
> an injured explorer and you need your trusty assistant to take your 
> machete to kill the tiger....

Well, "give machete to trusty assistant" works.

 - Mark
