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From: jaieff@spuddy.mew.co.uk (JJF)
Subject: Re: help with inform and animate
Message-ID: <19960409.103010.12@spuddy.mew.co.uk>
Sender: jaieff@spuddy.mew.co.uk (James Farmer)
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References: <3160ABFE.A79@nando.net>
Date: Tue, 9 Apr 1996 10:30:10 GMT
Lines: 18

In article <3160ABFE.A79@nando.net>,
          thegoat@nando.net (Laralyn McWilliams) waffled about:

> When I copy the mummy's code from the Inform Manual to my game and try to
> compile, I get an error message. It says there is no such label as
> switch, and all of the nouns you can type in give errors like "no such
> constant," then "no such variable." It does the same thing when I type
> the text in, so I know it's not any hidden codes in the manual's format.

Hmmm - I seem to remember a thread a few months back that said that there
were some Inform compiler executables didn't have the code to handle the
"switch" construct, or something.  Does anyone know for sure?

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