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From: bbarnett@tfb.com (Bruce Barnett)
Subject: Re: Zip interpreter question
Organization: CTS Network Services (CTSNET), San Diego, CA
Date: Sat, 12 Aug 1995 14:31:18 GMT
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Ian Smith <Ian@wing-it.demon.co.uk> wrote:

>Greetings All,

>	This is a plea to anyone with more C experience than me (which includes 
>almost all of you...)

>I play my LToI games on my Atari Portfolio palmtop pc.  . . . So, I transferred advent.z5 over, 
>and realised that the 
>port doesn't work with status lines.  Drat.

> Can anyone provide a version of zip which has the 
>status line disabled ?  

>------------------------------------------------------------------|

I haven't done anything with the Atari, but I do know that the status
line is created, not with Zip but with the Inform Library routine
DrawStatusLine.  When I wanted to disable the status line in the game
I'm programming I just REPLACEd  DrawStatusLine with my own routine,
which looks like this:

[ DrawStatusLine;
];

If you have access to the .inf file for a game you should be able to
do that, I think.

Bruce Barnett 

