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From: roc@eskimo.com (Mark Riel)
Subject: Re: Inform: How to use the system clock
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Date: Mon, 29 May 1995 11:25:32 GMT
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In article <D9As8F.CpH@crash.cts.com>,
Bruce Barnett <bbarnett@crash.cts.com> wrote:
>This is a programming question about Inform:  my game involves displaying 
>certain messages which flash successively on the screen with delays in 
>between.  At present I'm crudely accomplishing this by moving through a 
>loop a specified number of times, but, of course, the resulting delays 
>will vary in length drastically among computers of different speeds.
>
	You could make a 'slow' and 'fast' command to change the speed. 
Let the end user pick the best speed.

>My C programming friends tell me there is a C function that accesses the 
>system clock directly so that one can avoid this problem, but I can't 
>find anything in the Inform designer manual about such a function.  Is 
>there a way to do this?

	Don't know. But I doubt it. Wouldn't the ZIP machine thingy need 
to supply this command?
