Newsgroups: rec.arts.int-fiction
Path: nntp.gmd.de!newsserver.jvnc.net!howland.reston.ans.net!ix.netcom.com!netcom.com!tink
From: tink@netcom.com (Beth "Dani" Vanderheyden)
Subject: Question?
Message-ID: <tinkD6yCJs.LHp@netcom.com>
Organization: NETCOM On-line Communication Services (408 261-4700 guest)
X-Newsreader: TIN [version 1.2 PL1]
Date: Thu, 13 Apr 1995 02:35:52 GMT
Lines: 21
Sender: tink@netcom19.netcom.com

Hi...I am the administrator of a MUD, a Multi-User Dungeons and Dragons 
game.  I fell in love with the Infocom games when one of my teachers in 
high school introduced me to Deadline back in 86 or 87.  

What I am wondering is, are any of these interactive fiction games made 
for multi-user purposes?  With multiple numbers of people moving through 
and solving the various puzzles together?

We are building our mud based off of Classical Literature, and I would 
like to move away from the hack-and-slash concept to a more quest/puzzle 
solving environment.

Btw, if anyone wants to build an area off of a classical literature 
piece, please drop me an email.  No programming experience is necessary; 
you need only be able to write descriptively.  For now, if you desire any 
puzzles, etc in your 'book,' we will have our online programmer work with 
you.

Thanks, 
Tink

