Newsgroups: rec.arts.int-fiction
Path: nntp.gmd.de!Germany.EU.net!howland.reston.ans.net!news.sprintlink.net!EU.net!sun4nl!news.nic.surfnet.nl!ruu.nl!ana235.chem.ruu.nl!user
From: v.d.drift@ams.chem.ruu.nl (Koen van der Drift)
Subject: Re: Tadsusers that have mac.. look here ! (Tadsmak.sit.bin)
Message-ID: <v.d.drift-1412941309350001@ana235.chem.ruu.nl>
Sender: usenet@cc.ruu.nl
Organization: Universiteit Utrecht
References: <ahaavie-0712941902310001@macxyplex13.uio.no> <786956345snx@hinrg.starconn.com>
Date: Wed, 14 Dec 1994 12:09:35 GMT
Lines: 19

In article <786956345snx@hinrg.starconn.com>, mroberts@hinrg.starconn.com (Mike Roberts) wrote:

> Anders Haavie <ahaavie@ifm.uio.no> writes:
> > The small application changes the creator info in a data file. This is
> > useful if you...get a pc data file.  This file cannot be opened before
> > Tads understand it's a Tads file.
> 
> Note that you shouldn't need this kind of utility if you have the version
> 2.2 runtime, because the new file-open dialog offers you the option of
> loading any file, regardless of its creator/type settings.
> 
> --

I tried that, but got an error message, like 'can not read, no TADS file' or something like that. It happened with the .gam files from both GC and dungeon, downloaded from ftp.gmd.de. When I compile the source, from the same games, everything goes OK.

- Koen.

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