Newsgroups: rec.arts.int-fiction
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From: rbryan@netcom.com (The Essential Addition)
Subject: Re: More new topic stuff, (non children related.)
Message-ID: <rbryanCxxMDx.Ir4@netcom.com>
Organization: NETCOM On-line Communication Services (408 261-4700 guest)
References: <37vhde$qs1@agate.berkeley.edu> <CxvHG1.uC@wave.scar.utoronto.ca> <382a7o$754@apakabar.cc.columbia.edu>
Date: Wed, 19 Oct 1994 18:08:21 GMT
Lines: 52

>In article <CxvHG1.uC@wave.scar.utoronto.ca>,
>MCNEIL DOUGLAS STEWART <94mcneim@wave.scar.utoronto.ca> wrote:
>|(Lurker's disease is quite powerful, you know. :-)
>
>I think most of us lurkers just sit here quietly, marveling at those who can
>_actually make their own adventure games_, and enjoying the discussions on
>an enjoyable entertainment medium.

Stop marveling, folks!

What should be painfully obvious by now is that it isn't that difficult 
to write your own games.  All you need is a little bit of imagination and 
a copy of TADS (or Inform, whichever you prefer), and you're on your way 
to writing a game.

OK, so it's not going to be Trinity or Curses or an Adventions creation.  
The first step is always a bit shaky, so just set up a few rooms.  You 
want to walk around a virtual version of your house?

computerRoom: room
sdesc = "Computer Room"
ldesc = "This is where you usually sit and lurk around Usenet.  But no more!
	Today you're stepping forth to command the respect you deserve!"
south = Kitchen
;

MacComputer: fixeditem
sdesc = "Macintosh LC"
ldesc = "Yep. It's a computer."
noun = 'computer' 'Mac' 'Macintosh'
adjective = 'LC'
location = computerRoom
;

Kitchen: room

etc.

You see, it's not that difficult.  Obviously, however, if you're happy 
lurking and just waiting to see what's on the drawing board, then enjoy.  
But if you are looking on saying, "I wish I could do that," trust me when 
I tell you that you can.  If it wasn't so easy, I would never have tried.

After all, if I was a real programmer, what would I need with TADS?



-- 

| "I drank what?"          The Essential Addition         "Dave, I'm feeling |
|      - Socrates            rbryan@ netcom.com            much better now." |
|                  [PRISM I: Firegods Coming in November]        - HAL, 2001 |
