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From: morbeus@eskimo.com (Philip Dearmore)
Subject: Re: Making executables with TADS?
Message-ID: <morbeus.202.000EA433@eskimo.com>
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References:  <m27gk8$Kh3-U073yn@leland.stanford.edu>
Date: Sat, 22 Oct 1994 18:25:50 GMT

In article <m27gk8$Kh3-U073yn@leland.stanford.edu> macro@leland.stanford.edu (Andrew Del Castillo) writes:

>Hi. I just recently picked up the shareware copy of TADS as well as the
>overview documentation. I know how to compile programs with tc and then
>run the games with tr, but what I want to know is, is it possible to
>make executable games as in *.exe files with TADS? The documentation
>never mentions anything about this. I know that tr.exe basically serves
>as the command parsor, so I imagine that in order to make an executable,
>I'd need to link my *.gam file with a command parsing library. Are there
>any libraries and/or linking tools out there for accomplishing this? I
>can work with both DOS and Macintosh systems.
>Please excuse my ignorance if this question has been answered a hundred
>times before. I'm still relatively new to programming in general. Any
>help would be appreciated.
>Andy

Merely register your copy of TADS.  You'll get the .EXE compiler and a few 
other nifty utilities, if I remember correctly.  Oh, and a nice manual, too.

 [ Philip Dearmore ]
  morbeus@eskimo.com 
 "The views expressed above are completely my own, and do not
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