Newsgroups: rec.arts.int-fiction
Path: gmd.de!nntp.gmd.de!newsserver.jvnc.net!netnews.upenn.edu!msuinfo!agate!howland.reston.ans.net!pipex!uunet!EU.net!ieunet!tcdcs!news.tcd.ie!rwallace
From: rwallace@tcd.ie (russell wallace)
Subject: Re: Occasionally, Graphics Would Be Good
Message-ID: <Cxs5vL.27r@news.tcd.ie>
Sender: usenet@news.tcd.ie (TCD News System )
Organization: University of Dublin, Trinity College
References: <rbryanCxrzwL.DGw@netcom.com>
Date: Sun, 16 Oct 1994 19:23:45 GMT
Lines: 16

In <rbryanCxrzwL.DGw@netcom.com> rbryan@netcom.com (The Essential Addition) writes:

>As the complexity of Firegods continues to increase, I suddenly find 
>myself wishing for some graphic capablities within TADS.

>It's horrible, but I now have two excellent puzzles which are just too 
>difficult to describe in text.  Try this, and see how you would react as 
>a player:

Do it with an ASCII map, like the maze in either Enchanter or Sorcerer
(sorry, I can't remember which it was, anyone care to enlighten me? :))

--
"To summarize the summary of the summary: people are a problem"
Russell Wallace, Trinity College, Dublin
rwallace@vax1.tcd.ie
