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From: jrs@netcom.com (John Switzer)
Subject: Re: Worst Infocom game....
Message-ID: <jrsCrt3KI.FA3@netcom.com>
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
References: <2tubpb$4km@search01.news.aol.com> <1994Jun20.171737@betsy.gsfc.nasa.gov> <1994Jun21.151857.23922@oxvaxd>
Date: Wed, 22 Jun 1994 16:09:54 GMT
Lines: 18

In article <1994Jun21.151857.23922@oxvaxd> nelson@vax.oxford.ac.uk (Mathematical Institute, (0865) 2-73525) writes:
>In article <1994Jun20.171737@betsy.gsfc.nasa.gov>, giglio@betsy.gsfc.nasa.gov (Louis Giglio) writes:
>> ... a claim that _Infidel_ is the worst Infocom game...
>
>I absolutely dissent from this.  Infidel has one of the cleverest puzzles
>I've ever seen in any game, and is original indeed for its time (or indeed
>today).  Give it a try: it gets much more interesting after the first
>15 or so locations.

When I played Infidel, I saved right before the end game, so after playing
the game to its ultimate conclusion, I restored and then wandered around
the tomb, camp site, etc. without having to worry about anything bothering
me. It was pretty neat.
-- 
John Switzer             | "For too long, those who play by the rules and
                         |  keep the faith have gotten the shaft, and those
CompuServe: 74076,1250   |  who cut corners and cut deals have been rewarded."
Internet: jrs@netcom.com |   -- Bill Clinton, 1992 Democratic Convention
