Newsgroups: rec.arts.int-fiction
Path: gmd.de!nntp.gmd.de!xlink.net!howland.reston.ans.net!cs.utexas.edu!swrinde!gatech!newsxfer.itd.umich.edu!nntp.cs.ubc.ca!newsserver.sfu.ca!sfu.ca!neilg
From: neilg@fraser.sfu.ca (Neil K. Guy)
Subject: Re: TADS or INFORM?
Message-ID: <neilg.770076190@sfu.ca>
Sender: news@sfu.ca (seymour news)
Organization: Simon Fraser University, Burnaby, B.C., Canada
References: <2s5a0a$lm@blackice.winternet.com>
Date: Fri, 27 May 1994 22:03:10 GMT
Lines: 22

sydtech@winternet.com (Sydtech) writes:

>With this in mind, which is better, INFORM or TADS?  I've got TADS; I 
>haven't seen INFORM yet.

 Arrrrrrrrrrrrrrrrggggggggghhhhhhhhhhh!

 No offence, but this question has been raging on r.a.i-f off and on
for some time. Basically they're both well-designed and versatile
systems with their own advantages and disadvantages.

 Frankly, I think that the best way to decide which is best for you is
to get copies of each authoring system, take apart the sample
miniature games supplied, and figure out which one you're most
comfortable with; which one suits your needs best. I know that doesn't
really answer your question, but really I think it boils down to that.
Sort of like arguing which is better - DOS or the Mac OS. In the end I
think personal preference is really what matters.

 You can get copies of each system from the if-archive on ftp.gmd.de.

 - Neil K.
