Newsgroups: rec.arts.int-fiction
From: richard@skaro.demon.co.uk (Richard Develyn)
Path: gmd.de!xlink.net!howland.reston.ans.net!pipex!demon!skaro.demon.co.uk!richard
Subject: Re: IF difficulty survey
References: <c604016.7.03C891FA@mizzou1.missouri.edu>
Organization: skaro
Date: Fri, 8 Apr 1994 08:44:00 +0000
Message-ID: <1994Apr08.094400.1@skaro.demon.co.uk>
Sender: usenet@demon.co.uk
Lines: 24

> I'm not sure this will be helpful.  I've completed about a dozen
> Infocom games, all without hints.  BUT some took me more than a year
> before I had the "aha" experience that let me solve them.   People
> differ greatly on how hard they find games (I was *amazed* to see
> Stationfall among your hardest, especially since Beaurocracy was only
> Hard) and many people simply don't use hints - ever.

Yes, you're probably right, so I'll make an ammendment to my posting and 
say that the number of hints used to complete an IF is a guideline as to 
what constitutes Easy / Hard / etc. Just let me know what difficulty 
levels you believe were the case.

Incidentally, only 3 people have replied so far. Please please will more 
of you wondeful chaps out there send me your difficulty lists.

Richard

p.s. I like spicy curries :-)
--

Richard Develyn from Hastings, Sussex, England ( rad@cix.compulink.co.uk ).
Software engineer (datacomms) for Cray Network Systems. Married to Caroline.
Baby daughter Sophie (b. 3/11/92). Hobbies: Dr Who, FRPG, SF, Curry,
quality computer games, philanthropic discussions.
