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From: goetz@cs.buffalo.edu (Phil Goetz)
Subject: Re: No PUZZLES?!! (Was: No Pictures?)
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References: <2ieq0r$470@Mercury.mcs.com> <2igqfd$o70@usenet.rpi.edu> <SWILDNER.94Feb2001206@channelz.GUN.de>
Date: Sun, 6 Feb 1994 21:44:42 GMT
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In article <SWILDNER.94Feb2001206@channelz.GUN.de> swildner@channelz.GUN.de (Sascha Wildner) writes:
>As far as I remember, Activision's Portal (played it on my Amiga when
>the world was much younger) was a game that actually had no puzzles
>(except moving the pointer around and deciding which gadget to click
>next) but was quite able to keep the attention of many people.

Except that Portal wasn't a game.  You just read it.  It was
hypertext, but not interactive:  Nothing you did could affect
the outcome.

Phil goetz@cs.buffalo.edu
