Fabled Journey
By John C. Knudsen
knudsenjohnc@hotmail.com
https://distancechess.com/

IFID: 658F8733-0EAF-427C-A256-245290EDE989

A minimalist text adventure.
Version 1.0
Created in 2020

Written in Quandary 3.0.5 (javascript/HTML).
https://web.uvic.ca/hrd/quandary/

Fabled Journey is an experiment in the deployment of a Gamebook/CYOA using
a lite-weight javascript game engine. The engine used is Quandary. It has
been heavily adapted by me for this project. The ZIP file clocks in at a
whopping 39KBs (including images). The raw files are not much more than
100KBs.

Every game designer, I suppose, tires of using bloated engines to construct
their games. This project is minimalist in design, but with a surprising number
of features. Quandary offers the non-programmer a simple means to construct and
deploy their creations without bloat. If you are interested in creating a minimalist
interactive fiction Gamebook/CYOA, I believe that you cannot go wrong using the
Quandary engine.

For people who like to PLAY Gamebooks/CYOAs, I hope you enjoy the game!

Your feedback is welcome.

INSTRUCTIONS:

1. Unzip contents to a new folder on your computer.
2. Click on the fabled.html file to play.

