Summary of important tables
===========================


Combat ratings for various monsters
-----------------------------------

        name                   combat rating
        ----                   -------------
        elf                     (50,50,100)
        spirit                  (50,50,0)
        undead                  (1,1,0)
        savage                  (1,1,0)
        skeleton                (5,5,0)
        barbarian               (2,1,0)
        nazgul                  (80,80,0)
        ratspider               (5,5,0)
        centaur                 (30,30,0)
        minotaur                (30,5,0)
        giant spider            (150,100,0)
        rat                     (3,3,0)
        lion                    (100,100,0)
        giant bird              (200,150,0)
        giant lizard            (30,30,0)
        bandit                  (3,3,0)
        chimera                 (130,130,0)
        harpie                  (80,120,0)
        dragon                  (500,500,0)
        orc                     (20,15,0)
        gorgon                  (10,20,0)
        wolf                    (5,5,0)
        cyclops                 (25,75,0)
        giant                   (75,25,0)
        faery                   (1,1,0)


Some common items
-----------------

   item  name              item  name              item  name
   ----  ----              ----  ----              ----  ----
      1  gold                53  warmount            80  leather
     10  peasant             60  battering ram       81  ratspider
     11  worker              61  catapult            84  blank scroll
     12  soldier             62  siege tower         85  crossbow
     13  archer              68  yew                 86  rug
     14  knight              69  elfstone            87  fish
     15  elite guard         72  longbow             88  spice
     16  pikeman             73  plate armor         89  pipeweed
     19  sailor              74  longsword           90  ale
     20  swordsman           75  pike                91  wool
     21  crossbowman         76  ox                  93  opium
     22  elite archer        77  wood                94  woven basket
     51  wild horse          78  stone               95  clay pot
     52  riding horse        79  iron                97  fish oil



Training tables
---------------

             +--- sailor ------- pirate
            +---- worker
           +----- crossbowman
          /
   peasant ------ soldier ------ swordsman --- knight ----- elite guard
                          \
                           +---- archer ------ elite archer
                            +--- pikeman
                             +-- blessed soldier


    num  kind            skill  input man       input item        where
    ---  -----------     -----  --------------  ----------------  ------
     11  worker           none  peasant [10]
     12  soldier           121  peasant [10]
     13  archer           9579  soldier [12]    longbow [72]
     14  knight           9580  swordsman [20]  warmount [53]
     15  elite guard      9580  knight [14]     plate armor [73]  castle
     16  pikeman           121  soldier [12]    pike [75]
     17  blessed soldier   150  soldier [12]                      temple
     19  sailor           9502  peasant [10]
     20  swordsman        9580  soldier [12]    longsword [74]
     21  crossbowman       121  peasant [10]    crossbow [85]
     22  elite archer     9579  archer [13]                       castle
     24  pirate           9580  sailor [19]     longsword [74]    ship


Combat ratings
--------------

                     attack    defense    missile
                    +----------------------------
    peasant         |   1         1
    worker          |   1         1
    sailor          |   1         1
    soldier         |   5         5 
    pikeman         |   5        30
    swordsman       |  15        15
    pirate          |   5 (15)    5 (15)
    knight          |  45 (20)   45 (20)
    elite guard     |  90 (70)   90 (70)
    crossbowman     |   1         1         25
    archer          |   5         5         50
    elite archer    |  10        10         75


    A noble is rated (attack=80, defense=80, missile=0).

    Blessed soldiers fight with the same attack and defense values
    as regular soldiers, but has a 50% chance of surviving a hit.

    Pirates fight (15,15,0) on a ship, but only (5,5,0) on land.

    Knights and elite guard receive a -25 penalty to both their attack
    and defense ratings when fighting on a ship or in a swamp province.


	structure               men protected
	---------               -------------
	Castle                  first 500
	Tower                   first 100
	Galley or roundship     first 50
	Other structures        first 50


	engine          attack  defense   missile
	------          ------  -------   -------
	catapult          25      200       25
	battering ram     30      250
	siege tower       30      250


Civilization
------------

        feature         contribution
        -------         ------------
        safe haven           2
        castle               1.5
        city                 1
        tower                1
        temple               1
        inn                  0.5
        mine                 0.5


Maintenance costs
-----------------

    num   kind            cost
    ---   -----------     ----
     10   peasant          1
     11   worker           2
     19   sailor           2
     21   crossbowman      2
     12   soldier          2
     13   archer           3
     16   pikeman          3
     17   blessed soldier  3
     20   swordsman        3
     24   pirate           3
     14   knight           4
     22   elite archer     4
     15   elite guard      5


Carrying capacity
=================

                        weight   walking    riding   flying
                        ------   -------    ------   ------
        man               100      100        -         -
        riding horse      300      150       150        -
        wild horse        300      self      self       -
        warmount          300      150       150        -
        knight            400      100       100        -
        elite guard       400      100       100        -
        ox               1000     1500       self       -
        winged horse      300      150       150       150


