!
!  ----------------------------------------------------------------
!               TEXTINPUT OBJECT APPLICATION DEFAULTS
!
!   These are the application defaults that are particular to the
!   textinput object. These can be over-ridden by having a $HOME/app-defaults/
!   directory, with an app-defaults file named "TextInput" there.
!
!   Note that most of the settings here are commented out. In most cases,
!   we don't *really* want to specify the resource, but rather just want 
!   to show how it would be specified *if we did*.  In fact, many of the
!   resource values specified are the default values, so nothing would change
!   in appearance even if you un-commented the lines.  On one hand, we are 
!   trying to provide a nice app-defaults file for you to use as a
!   model when specifying resources for the TextInput object; on the other hand,
!   we don't *actually* want to set resources un-necessarily (it is very 
!   expensive to set resources, not something you do unless it is important).
!
!  ----------------------------------------------------------------
!
!   INHERITANCE:  manager -> textinput
!
!   CLASS-SPECIFIC RESOURCES:   none
!
!   SUB-PARTS: Sub-parts of the TextInput object include:
!
!   *TextInput.cr_pixmap /* pixmap object,
!                           represents a "live" selection               */
!   *TextInput.text      /* text object,
!                           parameter box in which user enters value    */
!   *TextInput.label     /* labelstring object,
!                           displays label of textinput selection       */
!
!   You may specify resources for sub-parts of the textinput object as desired.

!
! Corresponding Attribute: XVW_PIXMAP_FILENAME
!                          (Setting resources on *TextInput.cr_pixmap sub-part)
! Specify pixmap to appear in upper left hand corner of textinput object
!
*TextInput.cr_pixmap.pixmapFilename: $DESIGN/repos/bitmaps/live_pixmaps/lightning.xbm


!
! Corresponding Attribute: XVW_FOREGROUND, XVW_BACKGROUND
!                          (Setting resources on *TextInput.label sub-part)
! Specify foreground color & font for label of textinput object
!
!*TextInput.label.foreground:     black
!*TextInput.label.background:     white

!
! Corresponding Attribute: XVW_FOREGROUND, XVW_BACKGROUND, XVW_FONTNAME
!                          (Setting resources on *TextInput.text sub-part)
! Specify foreground, background color & font for button of textinput object
!
!*TextInput.text.foreground: black
!*TextInput.text.background: #aaaaaa
!*TextInput.text.fontName:       fixed
!*TextInput.text.fontList:   fixed
