!
!  ----------------------------------------------------------------
!               POSITION OBJECT APPLICATION DEFAULTS
!
!   These are the application defaults that are particular to the
!   position object. These can be over-ridden by having a $HOME/app-defaults/
!   directory, with an app-defaults file named "Position" there.
!
!   Note that most of the settings here are commented out. In most cases,
!   we don't *really* want to specify the resource, but rather just want
!   to show how it would be specified *if we did*.  In fact, many of the
!   resource values specified are the default values, so nothing would change
!   in appearance even if you un-commented the positions.  On one hand, we are
!   trying to provide a nice app-defaults file for you to use as a
!   model when specifying resources for the Position object; on the other hand,
!   we don't *actually* want to set resources un-necessarily (it is very
!   expensive to set resources, not something you do unless it is important).
!
!  ----------------------------------------------------------------
!
!   INHERITANCE: manager -> graphics -> string -> position
!
!   CLASS-SPECIFIC RESOURCES:   positionShowValue
!                               positionUpdatemode
!
!   SUB-PARTS: The Position object has no sub-parts.
!

! Corresponding attribute: XVW_POSITION_SHOW_VALUE
! If TRUE, the position object will display information in
! (X x Y = Z) format, where X and Y display the location of the
! pointer in the data object, and Z is the pixel value at that
! location.  If FALSE, the position object will simply display
! (X x Y) location information;  the pixel value will be omitted.
!
!*Position.positionShowValue: true

! Corresponding attribute: XVW_POSITION_UPDATEMODE
! Whether position object is updated on continuous motion or button press.
! Values include:
!     KPOSITION_UM_CONTINUOUS      0
!     KPOSITION_UM_BUTTON_PRESS    1
!
!*Position.positionUpdatemode: 0

