#include DESIGN_INCLUDE

OBJECT_TYPE = library

TOOLBOX_NAME = design

OBJECT_NAME = xvgraphics

HEADERS = \
	graphics.h \
	internals.h

CSRCS = \
	X11.c \
	bezier.c \
	check.c \
	clip_2D.c \
	clip_3D.c \
	contour.c \
	convert_2D.c \
	convert_3D.c \
	draw_2D.c \
	draw_3D.c \
	draw_util.c \
	get_2D.c \
	get_3D.c \
	globals.c \
	graphics_2D.c \
	graphics_3D.c \
	matrix_2D.c \
	matrix_3D.c \
	scale_2D.c \
	scale_3D.c \
	surface.c \
	utils_3D.c
YSRCS =
LSRCS =
FSRCS =
C++SRCS =

COBJS = \
	X11.o \
	bezier.o \
	check.o \
	clip_2D.o \
	clip_3D.o \
	contour.o \
	convert_2D.o \
	convert_3D.o \
	draw_2D.o \
	draw_3D.o \
	draw_util.o \
	get_2D.o \
	get_3D.o \
	globals.o \
	graphics_2D.o \
	graphics_3D.o \
	matrix_2D.o \
	matrix_3D.o \
	scale_2D.o \
	scale_3D.o \
	surface.o \
	utils_3D.o
LOBJS =
YOBJS =
FOBJS =
C++OBJS =

BINARY_NAME = xvg

#include <Library.template>

/* the following field are intentionally left commented.  Use the flags */
/* if you wish to override the defaults assigned in the system          */
/* files.				     	 		        */

/* STD_INCLUDES = */
/* LIBCDEBUGFLAGS = */
