! 
!  ----------------------------------------------------------------
!               2D AXIS OBJECT APPLICATION DEFAULTS
!
!   These are the application defaults that are particular to the
!   2D axis object. These can be over-ridden by having a $HOME/app-defaults/
!   directory, with an app-defaults file named "Axis2D" there.
!
!   Note that most of the settings here are commented out. In most cases,
!   we don't *really* want to specify the resource, but rather just want
!   to show how it would be specified *if we did*.  In fact, many of the
!   resource values specified are the default values, so nothing would change
!   in appearance even if you un-commented the lines.  On one hand, we are
!   trying to provide a nice app-defaults file for you to use as a
!   model when specifying resources for the Axis object; on the other hand,
!   we don't *actually* want to set resources un-necessarily (it is very
!   expensive to set resources, not something you do unless it is important).
!
!  ----------------------------------------------------------------
!
!
!   INHERITANCE:        manager -> graphics -> axis2D
!
!   CLASS-SPECIFIC RESOURCES:   axis2dShowAxisX
!                               axis2dShowAxisY
!
!   SUB-PARTS: Sub-parts of the 2D Axis object include:
!
!   *Axis2D.xaxis    /* axis object,
!                       serves as the X axis */
!   *Axis2D.yaxis    /* axis object,
!                       serves as the Y axis */
!
!   You may specify resources for sub-parts of the axis object as desired.
!   See Axis app-defaults file for resources that can be set on 
!   *Axis2D.xaxis and *Axis2D.yaxis.
!

!
! Corresponding attribute: XVW_AXIS2D_SHOW_AXIS_X
!
!*Axis2D.axis2dShowAxisX: true

!
! Corresponding attribute: XVW_AXIS2D_SHOW_AXIS_Y
!
!*Axis2D.axis2dShowAxisY: true
