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/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Mozilla code.
 *
 * The Initial Developer of the Original Code is the Mozilla Corporation.
 * Portions created by the Initial Developer are Copyright (C) 2007
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *  Chris Double <chris.double@double.co.nz>
 *  Chris Pearce <chris@pearce.org.nz>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */
#if !defined(nsOggReader_h_)
#define nsOggReader_h_

#include <ogg/ogg.h>
#include <theora/theoradec.h>
#ifdef MOZ_TREMOR
#include <tremor/ivorbiscodec.h>
#else
#include <vorbis/codec.h>
#endif
#include "nsBuiltinDecoderReader.h"
#include "nsOggCodecState.h"
#include "VideoUtils.h"

using namespace mozilla;

class nsMediaDecoder;
class nsTimeRanges;

class nsOggReader : public nsBuiltinDecoderReader
{
public:
  nsOggReader(nsBuiltinDecoder* aDecoder);
  ~nsOggReader();

  virtual nsresult Init(nsBuiltinDecoderReader* aCloneDonor);
  virtual nsresult ResetDecode();
  virtual bool DecodeAudioData();

  // If the Theora granulepos has not been captured, it may read several packets
  // until one with a granulepos has been captured, to ensure that all packets
  // read have valid time info.  
  virtual bool DecodeVideoFrame(bool &aKeyframeSkip,
                                  PRInt64 aTimeThreshold);

  virtual bool HasAudio() {
    return mVorbisState != 0 && mVorbisState->mActive;
  }

  virtual bool HasVideo() {
    return mTheoraState != 0 && mTheoraState->mActive;
  }

  virtual nsresult ReadMetadata(nsVideoInfo* aInfo);
  virtual nsresult Seek(PRInt64 aTime, PRInt64 aStartTime, PRInt64 aEndTime, PRInt64 aCurrentTime);
  virtual nsresult GetBuffered(nsTimeRanges* aBuffered, PRInt64 aStartTime);

private:

  bool HasSkeleton() {
    return mSkeletonState != 0 && mSkeletonState->mActive;
  }

  // Seeks to the keyframe preceeding the target time using available
  // keyframe indexes.
  enum IndexedSeekResult {
    SEEK_OK,          // Success.
    SEEK_INDEX_FAIL,  // Failure due to no index, or invalid index.
    SEEK_FATAL_ERROR  // Error returned by a stream operation.
  };
  IndexedSeekResult SeekToKeyframeUsingIndex(PRInt64 aTarget);

  // Rolls back a seek-using-index attempt, returning a failure error code.
  IndexedSeekResult RollbackIndexedSeek(PRInt64 aOffset);

  // Represents a section of contiguous media, with a start and end offset,
  // and the timestamps of the start and end of that range, that is cached.
  // Used to denote the extremities of a range in which we can seek quickly
  // (because it's cached).
  class SeekRange {
  public:
    SeekRange()
      : mOffsetStart(0),
        mOffsetEnd(0),
        mTimeStart(0),
        mTimeEnd(0)
    {}

    SeekRange(PRInt64 aOffsetStart,
              PRInt64 aOffsetEnd,
              PRInt64 aTimeStart,
              PRInt64 aTimeEnd)
      : mOffsetStart(aOffsetStart),
        mOffsetEnd(aOffsetEnd),
        mTimeStart(aTimeStart),
        mTimeEnd(aTimeEnd)
    {}

    bool IsNull() const {
      return mOffsetStart == 0 &&
             mOffsetEnd == 0 &&
             mTimeStart == 0 &&
             mTimeEnd == 0;
    }

    PRInt64 mOffsetStart, mOffsetEnd; // in bytes.
    PRInt64 mTimeStart, mTimeEnd; // in usecs.
  };

  // Seeks to aTarget usecs in the buffered range aRange using bisection search,
  // or to the keyframe prior to aTarget if we have video. aStartTime must be
  // the presentation time at the start of media, and aEndTime the time at
  // end of media. aRanges must be the time/byte ranges buffered in the media
  // cache as per GetSeekRanges().
  nsresult SeekInBufferedRange(PRInt64 aTarget,
                               PRInt64 aStartTime,
                               PRInt64 aEndTime,
                               const nsTArray<SeekRange>& aRanges,
                               const SeekRange& aRange);

  // Seeks to before aTarget usecs in media using bisection search. If the media
  // has video, this will seek to before the keyframe required to render the
  // media at aTarget. Will use aRanges in order to narrow the bisection
  // search space. aStartTime must be the presentation time at the start of
  // media, and aEndTime the time at end of media. aRanges must be the time/byte
  // ranges buffered in the media cache as per GetSeekRanges().
  nsresult SeekInUnbuffered(PRInt64 aTarget,
                            PRInt64 aStartTime,
                            PRInt64 aEndTime,
                            const nsTArray<SeekRange>& aRanges);

  // Get the end time of aEndOffset. This is the playback position we'd reach
  // after playback finished at aEndOffset.
  PRInt64 RangeEndTime(PRInt64 aEndOffset);

  // Get the end time of aEndOffset, without reading before aStartOffset.
  // This is the playback position we'd reach after playback finished at
  // aEndOffset. If bool aCachedDataOnly is true, then we'll only read
  // from data which is cached in the media cached, otherwise we'll do
  // regular blocking reads from the media stream. If bool aCachedDataOnly
  // is true, this can safely be called on the main thread, otherwise it
  // must be called on the state machine thread.
  PRInt64 RangeEndTime(PRInt64 aStartOffset,
                       PRInt64 aEndOffset,
                       bool aCachedDataOnly);

  // Get the start time of the range beginning at aOffset. This is the start
  // time of the first frame and or audio sample we'd be able to play if we
  // started playback at aOffset.
  PRInt64 RangeStartTime(PRInt64 aOffset);

  // Performs a seek bisection to move the media stream's read cursor to the
  // last ogg page boundary which has end time before aTarget usecs on both the
  // Theora and Vorbis bitstreams. Limits its search to data inside aRange;
  // i.e. it will only read inside of the aRange's start and end offsets.
  // aFuzz is the number of usecs of leniency we'll allow; we'll terminate the
  // seek when we land in the range (aTime - aFuzz, aTime) usecs.
  nsresult SeekBisection(PRInt64 aTarget,
                         const SeekRange& aRange,
                         PRUint32 aFuzz);

  // Returns true if the serial number is for a stream we encountered
  // while reading metadata. Call on the main thread only.
  bool IsKnownStream(PRUint32 aSerial);

  // Fills aRanges with SeekRanges denoting the sections of the media which
  // have been downloaded and are stored in the media cache. The reader
  // monitor must must be held with exactly one lock count. The MediaResource
  // must be pinned while calling this.
  nsresult GetSeekRanges(nsTArray<SeekRange>& aRanges);

  // Returns the range in which you should perform a seek bisection if
  // you wish to seek to aTarget usecs, given the known (buffered) byte ranges
  // in aRanges. If aExact is true, we only return an exact copy of a
  // range in which aTarget lies, or a null range if aTarget isn't contained
  // in any of the (buffered) ranges. Otherwise, when aExact is false,
  // we'll construct the smallest possible range we can, based on the times
  // and byte offsets known in aRanges. We can then use this to minimize our
  // bisection's search space when the target isn't in a known buffered range.
  SeekRange SelectSeekRange(const nsTArray<SeekRange>& aRanges,
                            PRInt64 aTarget,
                            PRInt64 aStartTime,
                            PRInt64 aEndTime,
                            bool aExact);
private:

  // Decodes a packet of Vorbis data, and inserts its samples into the 
  // audio queue.
  nsresult DecodeVorbis(ogg_packet* aPacket);

  // Decodes a packet of Theora data, and inserts its frame into the
  // video queue. May return NS_ERROR_OUT_OF_MEMORY. Caller must have obtained
  // the reader's monitor. aTimeThreshold is the current playback position
  // in media time in microseconds. Frames with an end time before this will
  // not be enqueued.
  nsresult DecodeTheora(ogg_packet* aPacket, PRInt64 aTimeThreshold);

  // Read a page of data from the Ogg file. Returns the offset of the start
  // of the page, or -1 if the page read failed.
  PRInt64 ReadOggPage(ogg_page* aPage);

  // Reads and decodes header packets for aState, until either header decode
  // fails, or is complete. Initializes the codec state before returning.
  // Returns true if reading headers and initializtion of the stream
  // succeeds.
  bool ReadHeaders(nsOggCodecState* aState);

  // Returns the next Ogg packet for an bitstream/codec state. Returns a
  // pointer to an ogg_packet on success, or nsnull if the read failed.
  // The caller is responsible for deleting the packet and its |packet| field.
  ogg_packet* NextOggPacket(nsOggCodecState* aCodecState);

  // Maps Ogg serialnos to nsOggStreams.
  nsClassHashtable<nsUint32HashKey, nsOggCodecState> mCodecStates;

  // Array of serial numbers of streams that were encountered during
  // initial metadata load. Written on state machine thread during
  // metadata loading and read on the main thread only after metadata
  // is loaded.
  nsAutoTArray<PRUint32,4> mKnownStreams;

  // Decode state of the Theora bitstream we're decoding, if we have video.
  nsTheoraState* mTheoraState;

  // Decode state of the Vorbis bitstream we're decoding, if we have audio.
  nsVorbisState* mVorbisState;

  // Decode state of the Skeleton bitstream.
  nsSkeletonState* mSkeletonState;

  // Ogg decoding state.
  ogg_sync_state mOggState;

  // Vorbis/Theora data used to compute timestamps. This is written on the
  // decoder thread and read on the main thread. All reading on the main
  // thread must be done after metadataloaded. We can't use the existing
  // data in the codec states due to threading issues. You must check the
  // associated mTheoraState or mVorbisState pointer is non-null before
  // using this codec data.
  PRUint32 mVorbisSerial;
  PRUint32 mTheoraSerial;
  vorbis_info mVorbisInfo;
  th_info mTheoraInfo;

  // The offset of the end of the last page we've read, or the start of
  // the page we're about to read.
  PRInt64 mPageOffset;

  // The picture region inside Theora frame to be displayed, if we have
  // a Theora video track.
  nsIntRect mPicture;
};

#endif
