#if defined(MipsArchitecture) && !defined(UltrixArchitecture)
CDEBUGFLAGS = -systype bsd43 -O -float
#endif

SRCS	= \
	  VOpenVp.c \
	  VResizeVp.c \
	  VCloseVp.c \
	  VGetEyeSpace.c \
	  VGetPlanes.c \
	  VReadObject.c \
	  VWriteObject.c \
	  VAllocColor.c \
	  VBindColors.c \
	  VExpBuffer.c \
	  VCrPoly.c \
	  VCrPoints.c \
	  VCopyPoly.c \
	  VDrawPoly.c \
	  VFillPoly.c \
	  VDrawString.c \
	  VClipPoly.c \
	  VDotProd.c \
	  VCrossProd.c \
	  VRotate.c \
	  VTransPoly.c \
	  VWorldToScr.c \
	  VEyeToScr.c \
	  VTrans.c \
	  VIdentMat.c \
	  VMatMult.c \
	  VMatDet.c \
	  VMatInvert.c \
	  VPrintPoly.c \
	  Vmalloc.c

OBJS	= \
	  VOpenVp.o \
	  VResizeVp.o \
	  VCloseVp.o \
	  VGetEyeSpace.o \
	  VGetPlanes.o \
	  VReadObject.o \
	  VWriteObject.o \
	  VAllocColor.o \
	  VBindColors.o \
	  VExpBuffer.o \
	  VCrPoly.o \
	  VCrPoints.o \
	  VCopyPoly.o \
	  VDrawPoly.o \
	  VFillPoly.o \
	  VDrawString.o \
	  VClipPoly.o \
	  VDotProd.o \
	  VCrossProd.o \
	  VRotate.o \
	  VTransPoly.o \
	  VWorldToScr.o \
	  VEyeToScr.o \
	  VTrans.o \
	  VIdentMat.o \
	  VMatMult.o \
	  VMatDet.o \
	  VMatInvert.o \
	  VPrintPoly.o \
	  Vmalloc.o \
	  strdup.o

NormalLibraryTarget(V,$(OBJS))
DependTarget()
