Problems?
(note - this file is painfully short)

First, note that sasteroids was written for Linux on a PC.

==============================================================================
Problem compiling: <linux/joystick.h> not found

	You do not have the joystick kit installed, so you cannot compile
the game with joystick support. Look for the line in the Makefile that looks
like this:

FEATURES = -DJOYSTICK (..maybe other stuff, maybe not..)

..and remove the -DJOYSTICK part, so that you have

FEATURES = (..maybe other stuff..)

==============================================================================
Problem compiling: strange "ios" errors in HiScore.c

Your C++ libraries (libg++) are old and need to be updated. You can obtain
the latest libraries from many linux ftp sites, e.g. sunsite.unc.edu in the
/pub/Linux/GCC directory. Always read the directions carefully when
upgrading libraries!  If you don't feel up to this, use the pre-compiled
statically linked version of sasteroids.

==============================================================================
Problem compiling:  internal compiler errors

Your version of gcc is old.  Gcc 2.4.5 (and others) will die with internal
errors trying to compile sasteroids. Upgrade to gcc 2.5.8 or greater. Make
sure you install all the g++ stuff too, since sasteroids is written in C++.

==============================================================================
Problem running sasteroids:  "svgalib: Cannot get I/O permissions."

To run sasteroids, you either have to be root, or the binary has to be
owned by root, and be flagged setuid.  

If you 'make install' as root, this will be done for you.  By default, make
install puts the sasteroids binary in /usr/games.  Normal users need to run
the /usr/games binary, and not the binary compiled in the sasteroids source
directory.

==============================================================================
Problem: You can play one game, but trying to play a second game puts you back to
the title screen, and you have to quit the program and restart to play
again.

This is caused by a really simple bug in early svgalib keyboard handling.
Install svgalib 1.10 or greater.  If you compiled sasteroids statically
linked (by default, this does not happen), you will need to recompile
sasteroids after upgrading svgalib.

If you did not change the static/dynamic link settings in the sasteroids
makefile, then simply upgrading your version of svgalib solves the problem.

==============================================================================

Any others?? Probably my fault.  Please email me and yell ;->

--brad
pitzel@cs.sfu.ca
