
	Jet-Set Willy, v1.0.1  by <Florent.Guillaume@ens.fr>
	Linux port and preliminary sound by jmd@dcs.ed.ac.uk


This is a version of Jet-Set Willy for the X Window System.

It is really a clone of "Jet-Set Willy 2" that I had on my Amstrad.  The
original Amstrad version was copyright 1985 Software Projects, the
programming was done by D.P.Rowson & S.Wetherill, from an idea by
Matthew-JET-SET-Smith.

The game can run on a color or monochrome display.  I don't know what
happens on a grayscale monitor ; if something is wrong, you can always
use the -mono command line option to force two-color display, which
should work everywhere.

There is a high score table, and a (non-scoring) discovery mode.  You
also have 500 lives instead of 8, which is a big improvement on the
8-bit version...


Please note that tvtwm has a bug dealing with colormaps which can make
it crash, read the PROBLEMS file.



Jet-Set Willy has been tested on the following platforms :

Sun SparcStation	(sparc)		SunOS 4.1.3
DECStation 5000/200	(R3000)		Ultrix V4.0
DECStation 3000/500	(alpha)		OSF/1 V1.2
Sun 3/80 X terminal                    
Linux PC                (i486)

with servers:

MIT X11R5	8-bit PseudoColor
MIT X11R5	Monochrome
MIT X11R6       24-bit Truecolor, 8-bit pseudocolor


Please send any suggestion, bug report or improvement to
	Florent.Guillaume@ens.fr


*** Not fro linux port ***

As can be heard, the sound system is at best primitive, however it is simply
a stopgap until I can a) Work out how to do it b) find the time to do it. At
present a beep is made when an object is collected, and an orrible noise
made when you die. I am toying with the idea of making a compile time option
to use the sox/Lsox play command to send samples to /dev/dsp /dev/audio. If
anyone has any suggestions please mail me at jmd@dcs.ed.ac.uk.

Cheers

John M Dow
